bad3p / TerrainBlendingLinks
Shader-based solution to blend arbitrary meshes with Unity terrain
β38Updated 6 years ago
Alternatives and similar repositories for TerrainBlending
Users that are interested in TerrainBlending are comparing it to the libraries listed below
Sorting:
- π§Ά An example of knitwear shader in URP.β38Updated 4 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1β71Updated 4 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]β58Updated 5 years ago
- π₯ An example of fluorescence shader in URP.β32Updated 5 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effectβ52Updated 3 years ago
- Procedural, Dynamic Grass Shader for Unityβ43Updated 7 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools likeβ¦β80Updated 2 years ago
- Tutorial on Custom Grass Shader in URPβ39Updated 5 years ago
- Dynamic Sky Sphere Systemβ70Updated 7 years ago
- Edge detection with Depth, Normal and MeshID.β22Updated last year
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.β72Updated 2 years ago
- β34Updated 4 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/β71Updated 6 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unityβ71Updated 7 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mappingβ64Updated 3 years ago
- Can not get blurred/translucent UI elements working? This shader will give you basic foundation to build upon as your heart and project dβ¦β41Updated 2 years ago
- URP Sea & Clouds & SkyFogβ52Updated 2 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShaderβ71Updated 5 years ago
- Precipitation Effect In Unity Using Geometry Shadersβ61Updated 5 years ago
- A realistic & physically based human skin shaderβ28Updated 3 years ago
- β18Updated 3 years ago
- Detroit Become Human Scan Effect in Unity 2019.2.3f1β47Updated 5 years ago
- β32Updated 5 years ago
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.β40Updated 2 years ago
- Multiple Shaders for Unity URPβ19Updated 4 years ago
- Foldout as a Decorator for group variables in Unity Script Inspectorβ47Updated 3 years ago
- β23Updated last year
- Layered Skybox using domes for Unity/ASEβ11Updated 5 years ago
- Components for make procedural cables and curved shapesβ72Updated 2 years ago
- Dynamic skydome for Unity3dβ45Updated 7 years ago