yugo-unity / DecalFakeShadowLinks
Blob/Fake Shadow by Decal Projector for Unity
☆18Updated 2 years ago
Alternatives and similar repositories for DecalFakeShadow
Users that are interested in DecalFakeShadow are comparing it to the libraries listed below
Sorting:
- Melt The Snow shader made with shader graph☆23Updated 3 years ago
- A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.☆12Updated 2 years ago
- ☆18Updated 3 years ago
- URP Lit shader with glittering effect☆16Updated 3 years ago
- URP are indeed used, but NPR not just included.☆13Updated 2 years ago
- Customize on-demand shadow rendering in HDRP.☆20Updated last year
- ⬜ Gradient Map post effect for Unity Urp☆25Updated 2 weeks ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆22Updated 3 years ago
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 2 years ago
- 2D screen-space shadow effect implemented in Unity URP.☆27Updated last year
- Fast Kawase blur for Unity URP 2021 LTS☆14Updated last year
- Edge detection with Depth, Normal and MeshID.☆22Updated 8 months ago
- ☆27Updated 4 years ago
- ☆27Updated last year
- ☆62Updated 8 months ago
- Post-processing effects for Unity URP (2022.3.20f1) as part of my self study on shader programming☆31Updated 9 months ago
- Part 1 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.☆26Updated 4 years ago
- A Custom Rigidbody Based Character Controller with HFSM in Unity Engine☆20Updated 3 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 4 years ago
- Screen Space Reflection for Unity Universal RP☆14Updated last year
- A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.☆19Updated last year
- Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform☆27Updated last year
- A noise visualizer and editor in Unity3D☆22Updated 4 years ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆31Updated last week
- Physics-based Dust Simulation☆30Updated 3 years ago
- ground truth ambient occlusion in unity urp☆33Updated 2 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- An example of mesh deformation in Unity☆30Updated 3 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆68Updated 2 years ago