DarrenTsung / inverse-kinematicsLinks
4 joint IK solution generator in C++ and using OpenGL
☆24Updated 11 years ago
Alternatives and similar repositories for inverse-kinematics
Users that are interested in inverse-kinematics are comparing it to the libraries listed below
Sorting:
- OpenGL-based voxel renderer☆66Updated 9 years ago
- 3D painting tool☆39Updated 12 years ago
- This is a physically based real-time renderer made for learning purposes.☆89Updated 8 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆66Updated 6 years ago
- ☆41Updated 9 years ago
- The Motion Toolkit is a collection of C++ class templates providing basic types for applications involving 3D geometry, kinematics and dy…☆99Updated 6 years ago
- The sample for the GPU Pro 6 article on volumetric explosions.☆50Updated 10 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- A CUDA based, realtime interactive pathtracer☆27Updated 7 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Sample for the Voxels library☆37Updated 11 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- 3D Physics Engine.☆52Updated 9 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- lucille global illumination renderer☆89Updated 16 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆79Updated 8 years ago
- Maya plugin implementing geometry fracturing based on Voronoi Diagrams (Voronoi Shattering). Visit http://www.joesfer.com/?p=60 for furt…☆42Updated 7 years ago
- Single-file binary FBX importer.☆54Updated 7 years ago
- Signed Distance Function Sculpting☆53Updated 7 years ago
- Vulkan Renderer☆31Updated last year
- Examples of normal shadow mapping (with PCF), VSM, and VSM together with a cubemap.☆58Updated 11 years ago
- Master thesis: Interactive Physically-based Rendering☆28Updated 3 years ago
- Graphics and physics research, snippets, demos☆132Updated 9 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Updated 9 years ago
- Very barebones CPU Voxel Raycaster☆34Updated 5 years ago
- SSE Frustum Culling Demo☆71Updated 3 years ago
- Real-time Animation and Rendering of Ocean Whitecaps☆83Updated 9 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago