needle-tools / custom-timeline-editorLinks
custom keyframes for Unity's timeline 🎞 (interpolate lists of anything) with visual tools 🖌 and C# to computeshader binding
☆268Updated last year
Alternatives and similar repositories for custom-timeline-editor
Users that are interested in custom-timeline-editor are comparing it to the libraries listed below
Sorting:
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆263Updated last year
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆196Updated last year
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- Basic asset collection for Unity Shader Graph☆190Updated 6 months ago
- Duotone image effect for Unity URP☆139Updated 7 months ago
- Unity primitive mesh generator as an asset importer☆346Updated last year
- Interactive wave simulation in Unity.☆91Updated last year
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆292Updated 8 months ago
- Motion Blur for Unity's Universal Render Pipeline.☆273Updated 3 years ago
- This is an Unity editor extension for generating shader code from template files.☆151Updated 3 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆168Updated 2 months ago
- Optimized implementation of camera stacking for UI only in HDRP.☆212Updated 3 weeks ago
- Volumetric Lighting in URP☆147Updated 2 years ago
- Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆124Updated 4 years ago
- Unity Gradient Texture generator☆90Updated 7 months ago
- Amplify Occlusion V2 ported to URP 2022.2☆165Updated 2 years ago
- Example implementation of a Sobel Outline Post-Processing effect☆94Updated 4 years ago
- Additional Draft tools for VisualEffectGraph☆122Updated 7 months ago
- Example project for Unity 2020.1+ texture data access APIs☆148Updated 2 years ago
- Replacement for GrabPass in Unity's Universal Render Pipeline (URP).☆168Updated last year
- A package for playing sequential image sequences in Unity Timeline☆286Updated 10 months ago
- This package contains a bunch of examples, samples and queries to be used with Unity Search.☆206Updated 2 weeks ago
- Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread☆127Updated 5 months ago
- The simplest Unity ECS/DOTS example.☆128Updated 9 months ago
- Procedural walk animation with Animation Rigging☆145Updated 3 months ago
- ☆80Updated 3 years ago
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.☆223Updated 3 months ago
- An animation plugin based on Playables API☆129Updated last year
- URP renderfeature test project☆449Updated 2 years ago