chenjd / Render-Crowd-Of-Animated-CharactersLinks
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
☆1,741Updated 11 months ago
Alternatives and similar repositories for Render-Crowd-Of-Animated-Characters
Users that are interested in Render-Crowd-Of-Animated-Characters are comparing it to the libraries listed below
Sorting:
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,759Updated last year
- Some demo created by Unity Shader☆741Updated 4 years ago
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆816Updated 4 years ago
- Page curl effect for Unity3d using UGUI☆1,028Updated 4 years ago
- Example project to draw 1million grass instances on mobile☆1,664Updated 5 years ago
- ☆1,048Updated 6 years ago
- Demo project using Addressables package☆1,411Updated last month
- Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes☆2,031Updated 6 months ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,216Updated last month
- Fracture any mesh at runtime☆1,273Updated 4 years ago
- ☆967Updated last year
- A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.☆1,185Updated last year
- A unified framework for implementing ability systems in Unity☆1,047Updated 3 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,327Updated 3 years ago
- unity bone cloth spring system,base by jobs☆1,157Updated 11 months ago
- Source code for the Unity UI system.☆1,452Updated last week
- Cross-engine tool for lossless compression of sprites with identical regions☆1,430Updated last month
- A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)☆1,391Updated 6 months ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,148Updated 3 years ago
- A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.☆633Updated 3 years ago
- Visualizer for your Playable graphs☆682Updated 6 years ago
- A Toon Shader in Unity Universal Render Pipeline.☆1,262Updated last year
- Smart camera tools for passionate creators☆639Updated last month
- Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets☆850Updated 5 years ago
- Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them☆1,948Updated 6 months ago
- A rule based addressable asset importer☆920Updated last year
- Automatic LOD generation + scene optimization☆2,023Updated last year
- Powerful and convenient library for running actions after a delay in Unity3D.☆1,051Updated 4 years ago
- Extend the Unity Toolbar with your own Editor UI code.☆1,888Updated last year
- Unity Built in Shaders☆950Updated 3 years ago