A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.
☆643Jan 4, 2022Updated 4 years ago
Alternatives and similar repositories for MightyTerrainMesh
Users that are interested in MightyTerrainMesh are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Unity Project used for Learning GPU Driven Terrain Render☆441Jul 17, 2021Updated 5 years ago
- ☆991Mar 30, 2024Updated 2 years ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆492May 16, 2022Updated 4 years ago
- Procedural Virtual Texture with Unity Terrain☆261Mar 21, 2019Updated 7 years ago
- Example project to draw 1million grass instances on mobile☆1,705Nov 25, 2020Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Customized High-Quality Rendering Pipeline in Unity3D☆942Dec 9, 2019Updated 6 years ago
- Unity Basic Shader☆624Jun 12, 2024Updated 2 years ago
- Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.☆648Mar 24, 2026Updated 4 months ago
- Runtime Virtual Texture for Unity URP.☆159Dec 12, 2023Updated 2 years ago
- Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation…☆1,772Dec 28, 2024Updated last year
- unity bone cloth spring system,base by jobs☆1,176Dec 15, 2024Updated last year
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,189Nov 14, 2022Updated 3 years ago
- GPU Driven Particles Rendeing using Unity's SRP☆89Feb 19, 2020Updated 6 years ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆2,154May 26, 2023Updated 3 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- virtual texture for unity☆194Sep 9, 2019Updated 6 years ago
- 线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作☆320Feb 10, 2023Updated 3 years ago
- A Toon Shader in Unity Universal Render Pipeline.☆1,337Feb 16, 2024Updated 2 years ago
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,783Mar 6, 2024Updated 2 years ago
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆823Sep 20, 2022Updated 3 years ago
- unity 大地形切割、加载、AB☆234May 3, 2019Updated 7 years ago
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆834Dec 9, 2020Updated 5 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,347Sep 16, 2022Updated 3 years ago
- A Lightweight, Flexible, Powerful Shader GUI System for Unity.☆1,418Jul 14, 2026Updated 3 weeks ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Ceto: Ocean system for Unity☆1,082Jan 30, 2022Updated 4 years ago
- Unity可编程渲染管线造轮子项目☆303Nov 27, 2021Updated 4 years ago
- URP-12-Extension☆294Jun 2, 2023Updated 3 years ago
- Grass and Trees in bigword☆69Aug 2, 2021Updated 5 years ago
- Mesh simplification for Unity.☆2,040Jan 7, 2026Updated 7 months ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆537Dec 10, 2022Updated 3 years ago
- Automatic LOD generation + scene optimization☆2,056Feb 29, 2024Updated 2 years ago
- Graphics Research for Unity Scriptable Render Pipeline.☆270Updated this week
- Fracture any mesh at runtime☆1,327May 17, 2021Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆117Feb 25, 2021Updated 5 years ago
- Precomputed Radiance Transfer Global Illumination in Unity URP☆217May 21, 2023Updated 3 years ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,291Oct 23, 2025Updated 9 months ago
- 一个GPUDriven学习工程☆94Jan 17, 2024Updated 2 years ago
- ☆1,062Jul 21, 2019Updated 7 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆864Oct 19, 2021Updated 4 years ago
- 1静态对象的一次性 shadowmap 生成,避免反复投影流程 可以介绍 cpu culling 和gpu 渲染时间 2支持超大地图滚动模式 避免一次性生成的范围限制☆65Mar 16, 2020Updated 6 years ago