JasonMa0012 / LWGUILinks
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
☆1,314Updated last week
Alternatives and similar repositories for LWGUI
Users that are interested in LWGUI are comparing it to the libraries listed below
Sorting:
- A Toon Shader in Unity Universal Render Pipeline.☆1,276Updated last year
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,160Updated 3 years ago
- Example project to draw 1million grass instances on mobile☆1,674Updated 5 years ago
- Fur shader implementation for URP☆1,323Updated 3 years ago
- Unity Toon Shader☆1,379Updated this week
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆2,118Updated 2 years ago
- unity bone cloth spring system,base by jobs☆1,161Updated last year
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,333Updated 3 years ago
- ☆971Updated last year
- Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation…☆1,749Updated last year
- Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.☆1,489Updated last month
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆825Updated 5 years ago
- A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.☆632Updated 4 years ago
- ☆1,468Updated last year
- Fracture any mesh at runtime☆1,287Updated 4 years ago
- Madumpa's URP Stylized Lit Shader Repository☆582Updated 2 years ago
- 💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)☆729Updated 6 months ago
- Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes☆2,057Updated 8 months ago
- Unity Built in Shaders☆959Updated 3 years ago
- A stylized water shader (and material presets) for Unity.☆1,036Updated 4 years ago
- This project is the implementation of FernRP Package, Include NPR/PBR.☆917Updated last year
- A movement system made in Unity that attempts to replicate Genshin Impact Movement.☆632Updated 3 years ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆662Updated last year
- (1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!☆483Updated 2 years ago
- Smart camera tools for passionate creators☆653Updated last week
- ToonRenderPipeline Unity6 RayTracing☆669Updated 3 months ago
- 希望开源能够帮到所有人☆477Updated 6 months ago
- Demo Project using the Universal RP from Unity3D☆364Updated 5 years ago
- Unity Basic Shader☆621Updated last year
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,771Updated last year