JasonMa0012 / LWGUILinks
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
☆1,173Updated last week
Alternatives and similar repositories for LWGUI
Users that are interested in LWGUI are comparing it to the libraries listed below
Sorting:
- A Toon Shader in Unity Universal Render Pipeline.☆1,202Updated last year
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,116Updated 2 years ago
- Fur shader implementation for URP☆1,190Updated 2 years ago
- Example project to draw 1million grass instances on mobile☆1,619Updated 4 years ago
- Unity Toon Shader ( an experimental package )☆1,175Updated this week
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,295Updated 2 years ago
- Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation…☆1,684Updated 5 months ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆2,012Updated 2 years ago
- ☆936Updated last year
- unity bone cloth spring system,base by jobs☆1,139Updated 5 months ago
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆800Updated 4 years ago
- ☆1,365Updated 4 months ago
- Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.☆1,344Updated this week
- A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.☆602Updated 3 years ago
- Fracture any mesh at runtime☆1,216Updated 4 years ago
- Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes☆1,925Updated 2 months ago
- Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline☆633Updated 2 months ago
- Various shaders.☆1,784Updated 3 weeks ago
- Madumpa's URP Stylized Lit Shader Repository☆552Updated last year
- A stylized water shader (and material presets) for Unity.☆988Updated 4 years ago
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,726Updated last year
- Unity Basic Shader☆609Updated 11 months ago
- A bunch of custom passes made for HDRP☆1,369Updated 5 months ago
- (1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!☆475Updated 2 years ago
- ToonRenderPipeline Unity6 RayTracing☆519Updated last month
- This project is the implementation of FernRP Package, Include NPR/PBR.☆877Updated 4 months ago
- 🐈 Fur shader for Unity.☆846Updated 3 years ago
- Cross-engine tool for lossless compression of sprites with identical regions☆1,387Updated 6 months ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆636Updated last year
- Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.☆1,833Updated this week