CyberAgentGameEntertainment / NovaShader
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
☆1,123Updated last week
Related projects: ⓘ
- Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.☆922Updated last month
- A Toon Shader in Unity Universal Render Pipeline.☆1,063Updated 7 months ago
- Fur shader implementation for URP☆1,004Updated last year
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆786Updated 3 years ago
- Texture-Paint on Unity.☆1,214Updated 6 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,240Updated 2 years ago
- Example project to draw 1million grass instances on mobile☆1,533Updated 3 years ago
- Unity Toon Shader ( an experimental package )☆1,067Updated last month
- Lightning-fast and Zero Allocation Tween Library for Unity.☆709Updated 4 months ago
- A Lightweight, Flexible, Powerful Shader GUI System for Unity.☆880Updated this week
- Fracture any mesh at runtime☆1,081Updated 3 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,033Updated last year
- UnityChan Sping Bone System for lightweight secondary animations☆498Updated 11 months ago
- 🐈 Fur shader for Unity.☆823Updated 2 years ago
- Extremely fast, GC-free and customizable tween library implemented with Unity ECS☆453Updated 3 months ago
- A bunch of custom passes made for HDRP☆1,263Updated 6 months ago
- A stylized water shader (and material presets) for Unity.☆886Updated 3 years ago
- Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.☆449Updated 4 months ago
- Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes☆1,680Updated 3 weeks ago
- Screen-space outlines for Unity3d.☆1,252Updated last year
- Example project for Unity 2020.1 Mesh API improvements☆691Updated last year
- Toon Shader with Unity Global Illumination☆535Updated 8 months ago
- ☆844Updated 5 months ago
- A reverse masking solution for uGUI element in Unity.☆823Updated 10 months ago
- Project Auditor is an experimental static analysis tool for Unity Projects.☆809Updated 6 months ago
- Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline☆540Updated last year
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆825Updated 2 years ago
- Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline …☆779Updated 5 years ago
- (1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!☆460Updated last year
- Adobe XD to Akyui to Unity UI☆428Updated 3 weeks ago