killop / anything_about_gameLinks
A wonderful list of Game Development resources.
☆3,614Updated this week
Alternatives and similar repositories for anything_about_game
Users that are interested in anything_about_game are comparing it to the libraries listed below
Sorting:
- 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders☆4,224Updated 4 years ago
- This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a …☆6,542Updated 2 years ago
- This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a …☆2,309Updated 2 years ago
- The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。☆2,116Updated 2 weeks ago
- Godot/Unity3D System Design Architecture☆5,029Updated 2 months ago
- 提升你的生产力。☆2,677Updated last year
- Unity Post Processing Stack Library | Unity引擎的高品质后处理库☆3,446Updated 2 years ago
- unity3d resources management system☆3,017Updated last week
- 记录学习Unity Shader过程中实现过的一些Demo。☆1,736Updated 4 months ago
- huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's…☆2,349Updated 2 years ago
- 我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统☆2,148Updated 5 years ago
- 提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)☆1,820Updated 4 months ago
- an unity mmo demo, base on ecs(game play), xlua(ui)☆1,865Updated 4 years ago
- All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设…☆4,565Updated 5 years ago
- 一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (ski…☆2,272Updated last week
- luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.☆4,087Updated this week
- HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Uni…☆7,511Updated last month
- # Unity游戏开发资源☆1,494Updated 3 weeks ago
- Unity框架解决方案-支持HybridCLR(最好的次时代热更)、Obfuz混淆代码加固与YooAssets(优秀商业级资源框架)。☆1,753Updated 2 weeks ago
- An MVVM & Databinding framework that can use C# and Lua to develop games☆2,126Updated 2 months ago
- The fastest unity lua binding solution☆3,053Updated last year
- 书籍《Unity Shader入门精要》源代码☆5,930Updated 2 years ago
- 基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo☆1,931Updated 3 years ago
- A flexible UI framework for Unity☆2,857Updated 5 months ago
- Unity面试题总结,长期维护☆916Updated 5 months ago
- InjectFix is a hot-fix solution library for Unity☆2,037Updated 3 months ago
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆3,074Updated last month
- This is a demo made with Game Framework.☆934Updated last year
- QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload☆1,816Updated 2 years ago
- ☆1,986Updated this week