BabylonJS / BabylonPolymorph
☆23Updated 2 years ago
Alternatives and similar repositories for BabylonPolymorph:
Users that are interested in BabylonPolymorph are comparing it to the libraries listed below
- TGen - Simple C++ Tangent Generator☆42Updated 5 years ago
- Fork of AMD GPUOpen Compressonator tool , for the purpose of further enhancing glTF support. and prototyping for ETC1S CRN, CTTF_128 Univ…☆31Updated 5 years ago
- Tool for generating various glTF assets for importer validation☆163Updated last year
- The render portion of Sample Viewer (glTF-Sample-Viewer)☆25Updated last week
- glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clea…☆76Updated 5 months ago
- C++11 based glTF 2.0 data insight tool☆27Updated 2 years ago
- Adapter library for converting OpenSceneGraph Images and 3D models to VulkanSceneGraph☆43Updated 2 weeks ago
- Sampler to create the glTF sample environments☆137Updated last year
- 📄 Triangle packer for light map☆75Updated 7 years ago
- glTF assets for easier usage of Gestaltor in the metaverse☆13Updated last year
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆28Updated 5 years ago
- Mesh shatter library☆23Updated 5 years ago
- glTF 2.0 loader for C++14☆23Updated 7 years ago
- Tool to provide a filterable registry of glTF community projects.☆89Updated 9 months ago
- Fork from Blender Cycles☆35Updated last week
- An order-independent transparency demo framework, including optimizations and benchmark support.☆34Updated 8 years ago
- Starter project for cross platform WebGPU development in C++☆41Updated 8 months ago
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆115Updated 10 years ago
- Closed 3D Triangle Mesh Boolean Operation Library☆25Updated 3 years ago
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆65Updated 5 years ago
- Merge two mixamo animation characters into one glTF☆12Updated 3 years ago
- 🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.☆43Updated 5 years ago
- procedural geometry for Ogre3D☆42Updated last year
- Automatically exported from code.google.com/p/carve☆46Updated 2 years ago
- glTF Tutorials☆71Updated 8 years ago
- WIP! This is a sample implementation for thePOP Buffer introduced by the team of X3DOM in 2013. It consists of a simple WebGL renderer an…☆35Updated 8 years ago
- Fast and robust triangle-triangle intersection test with high precision for cross and coplanar triangles based on the algorithm by Devill…☆47Updated 2 years ago
- glTF sample environments for the glTF Sample Viewer☆86Updated 4 months ago
- The emscripten interface for the assimp library that allows you to import 40+ 3D file formats in the browser.☆122Updated 10 months ago
- ☆37Updated 8 months ago