Smithsonian / dpo-meshsmithLinks
Mesh conversion tool including glTF/GLB support with Draco mesh compression
☆44Updated 5 years ago
Alternatives and similar repositories for dpo-meshsmith
Users that are interested in dpo-meshsmith are comparing it to the libraries listed below
Sorting:
- Seamlessly erase seams from your favorite 3D models.☆123Updated 8 months ago
- INACTIVE - Mesh parameterization / UV unwrapping library☆30Updated 5 years ago
- Suggestive Contours GPU Implementation☆30Updated 2 years ago
- ☆43Updated 5 years ago
- DPO Cook - 3D Model/Geometry/Texture Processing Server☆79Updated 2 months ago
- Mesh compression library, designed for rendering and speed.☆206Updated 3 months ago
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆67Updated 5 years ago
- A short implementation of blue noise sampling for triangle meshes☆39Updated 7 years ago
- Houdini's glTF integration☆47Updated 2 years ago
- Progressive Real-Time Rendering of Large Point Clouds without Hierarchical Acceleration Structures☆155Updated 4 years ago
- Automatic UV Unwrapping Library for Dust3D☆88Updated 5 years ago
- converting usdc to glb using tinyusdz & tinygltf☆22Updated last year
- Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation☆10Updated 2 years ago
- An example implementation of OpenPBR in a WebGL pathtracer☆53Updated 8 months ago
- Custom stages for AnalyticalGraphicsInc/gltf-pipeline☆16Updated 4 years ago
- Convert PBR images to a glTF material☆24Updated 2 years ago
- An open registry of tools that create glTF assets.☆28Updated 3 years ago
- A 3D modeling software allowing free-form blending and topology changes☆21Updated 5 years ago
- WebAssembly BC6H Decoder☆19Updated 4 years ago
- WebGPU-based renderer for 3D Gaussian Splatting☆18Updated last year
- Fork of AMD GPUOpen Compressonator tool , for the purpose of further enhancing glTF support. and prototyping for ETC1S CRN, CTTF_128 Univ…☆32Updated 5 years ago
- WebGPU Data-Parallel Block-Compressed Marching Cubes Isosurface Extraction☆59Updated 2 years ago
- Nexus is a c++/javascript library for creation and visualization of a batched multiresolution mesh☆228Updated last month
- A collection of common mesh subdivision algorithms☆98Updated 7 years ago
- Standalone application for Linux and MacOSX to open and view OpenVDB files.☆27Updated 9 years ago
- ☆32Updated 2 years ago
- Live Coding in JavaScript and VR☆62Updated 5 years ago
- Marching cubes algorithm demo for OpenFrameworks / OSX, using a geometry shader☆27Updated 13 years ago
- Simple Python Module to load, construct, parse, transform, save meshes in OBJ/PLY format☆27Updated 5 years ago
- IsoOctree (Unix Port for Misha Kazhdan's original code)☆15Updated 6 years ago