linas / glextrusion
OpenGL 3D extrusion library
☆32Updated last year
Alternatives and similar repositories for glextrusion:
Users that are interested in glextrusion are comparing it to the libraries listed below
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆39Updated 4 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Updated 8 years ago
- OBJ model to 3D transparent texture converter☆39Updated 3 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- Invk - Inverse Kinematics Library with Quaternions☆28Updated 6 years ago
- Animated quad meshes and smooth normal computation with Modern OpenGL.☆23Updated 11 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- Physically based Monte Carlo renderer written in C++☆31Updated 3 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Accurately control the speed at which parameters interpolate over curves☆67Updated 6 years ago
- C++ math / geometry / mesh processing library☆61Updated 6 years ago
- A generic, modern and extensible numerical toolkit following the syntax and functionality of the GLSL shading language, but it packed wit…☆16Updated 8 months ago
- Signed Distance Function Sculpting☆53Updated 7 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- A CUDA based, realtime interactive pathtracer☆26Updated 7 years ago
- Voxelization of a triangle in 3D. Pure math demo.☆35Updated 3 years ago
- ☆17Updated 2 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆121Updated 6 years ago
- Fast, high-quality texture compression library for many formats☆51Updated 2 years ago
- Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification☆78Updated 4 years ago
- ☆56Updated 2 years ago
- Demonstrates order independent transparency on Vulkan using depth peeling.☆20Updated 7 years ago
- ☆29Updated 6 years ago
- vectorized high-level math library☆43Updated 5 years ago
- A Graph-Based Procedural Modelling Library☆21Updated 3 weeks ago
- Triangle rasterization routines accelerated by SSE and AVX☆70Updated 7 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆56Updated last month
- The visilib project aims to provide an efficient and robust C++ library for exact visibility computation in 3D.☆18Updated last week
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆12Updated 7 years ago