KhronosGroup / glTF-Generator-Registry
An open registry of tools that create glTF assets.
☆28Updated 3 years ago
Related projects: ⓘ
- Tool for generating various glTF assets for importer validation☆161Updated 7 months ago
- Chromium build with hardware accelerated ray tracing☆58Updated 4 years ago
- A WebGL2 Enterprise PBR sample renderer☆131Updated 2 years ago
- ☆19Updated this week
- Tool to provide a filterable registry of glTF community projects.☆87Updated 4 months ago
- Advanced rendering pipeline for ClayGL☆46Updated 2 years ago
- A collection of optimized WebAssembly transcoders for Basis Universal compressed GPU texture formats.☆92Updated last year
- Guidelines for artists and developers using Khronos Group 3D formats.☆122Updated 11 months ago
- Custom stages for AnalyticalGraphicsInc/gltf-pipeline☆16Updated 3 years ago
- Fork of AMD GPUOpen Compressonator tool , for the purpose of further enhancing glTF support. and prototyping for ETC1S CRN, CTTF_128 Univ…☆31Updated 4 years ago
- Asset creation guidelines and workflows to streamline the creation of 3D digital content for use in e-commerce☆74Updated 2 months ago
- glTF sample environments for the glTF Sample Viewer☆84Updated 3 months ago
- 3DC Certification documents☆26Updated 2 years ago
- WebAssembly BC6H Decoder☆17Updated 3 years ago
- Examples for node-webgpu☆26Updated 2 years ago
- Houdini's glTF integration☆46Updated last year
- ☆23Updated 2 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆46Updated 3 years ago
- Physically-Based Rendering in glTF 2.0 using WebGL☆24Updated 7 years ago
- Virtual Texturing for three.js☆34Updated 10 years ago
- Temporal Antialiasing on top of Three.js☆23Updated 7 years ago
- glTF Experience Format (glXF)☆74Updated last month
- A minimal example of vertex quantization.☆11Updated 8 years ago
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆49Updated 7 years ago
- The Bachelor's thesis covering the work found under the Global Illuminati organisation☆15Updated 6 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆65Updated last month
- To store the source code for the glTF-Compressor project☆57Updated 6 months ago
- Mesh conversion tool including glTF/GLB support with Draco mesh compression☆42Updated 4 years ago
- ☆45Updated 3 years ago
- WebGPU RTX☆14Updated last year