KhronosGroup / glTF-Generator-RegistryLinks
An open registry of tools that create glTF assets.
☆28Updated 3 years ago
Alternatives and similar repositories for glTF-Generator-Registry
Users that are interested in glTF-Generator-Registry are comparing it to the libraries listed below
Sorting:
- WebAssembly BC6H Decoder☆19Updated 4 years ago
- Tool for generating various glTF assets for importer validation☆167Updated last year
- Chromium build with hardware accelerated ray tracing☆60Updated 5 years ago
- Tool to provide a filterable registry of glTF community projects.☆91Updated last year
- Convert an equirectangular panorama to six cube faces☆14Updated last year
- Javascript bindings for Nvidia PhysX based on Embind☆27Updated 2 months ago
- Guidelines for artists and developers using Khronos Group 3D formats.☆130Updated last year
- A React based DCC for viewing and authoring KHR_interactivity models☆27Updated 2 weeks ago
- Collection of KTX2 sample textures, for testing and debugging.☆13Updated last month
- Fork of AMD GPUOpen Compressonator tool , for the purpose of further enhancing glTF support. and prototyping for ETC1S CRN, CTTF_128 Univ…☆32Updated 5 years ago
- Post Effects extension for t3d.js.☆13Updated this week
- An application that accepts files on the glTF format, interprets them as variants of an over-arching whole, and melds them together.☆53Updated 2 years ago
- A brief overview of techniques for optimizing 3D scenes for WebXR☆21Updated 2 years ago
- Prototype tooling between glTF (JSON) and MaterialX (XML) file formats.☆14Updated 5 months ago
- An implementation of openvdb in javascript☆48Updated 4 years ago
- Check glTF file attributes against commerce application use case requirements☆21Updated 2 years ago
- Mesh conversion tool including glTF/GLB support with Draco mesh compression☆44Updated 5 years ago
- A collection of optimized WebAssembly transcoders for Basis Universal compressed GPU texture formats.☆98Updated last year
- Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with…☆48Updated 8 years ago
- Custom stages for AnalyticalGraphicsInc/gltf-pipeline☆16Updated 4 years ago
- Proposal for adding rigid body dynamics extension to glTF☆50Updated this week
- glTF sample environments for the glTF Sample Viewer☆90Updated 9 months ago
- Asset creation guidelines and workflows to streamline the creation of 3D digital content for use in e-commerce☆81Updated last year
- Advanced rendering pipeline for ClayGL☆47Updated 3 years ago
- A WebGL2 Enterprise PBR sample renderer☆144Updated 2 years ago
- Code for my From 0 to glTF with WebGPU blog series☆51Updated last year
- To glTF 2.0 converter☆96Updated 2 years ago
- To store the source code for the glTF-Compressor project☆67Updated 5 months ago
- A proposal for adding lighting estimation API to WebXR Device API. Feature lead: Kip Gilbert☆36Updated 2 weeks ago
- Rendering algorithms implemented in WebGPU.☆82Updated last year