vsg-dev / osg2vsgLinks
Adapter library for converting OpenSceneGraph Images and 3D models to VulkanSceneGraph
☆48Updated 5 months ago
Alternatives and similar repositories for osg2vsg
Users that are interested in osg2vsg are comparing it to the libraries listed below
Sorting:
- This example shows how to make OpenSceneGraph and Dear ImGui work together☆44Updated 2 years ago
- Very simple project to illustrate how to build a VulkanSceneGraph application☆32Updated last year
- Example programs that test and illustrate how to use the VSG and optional add-on libraries☆158Updated this week
- Now in the main repository as Plugin☆29Updated 4 years ago
- Utility library for converting data+materials to/from VulkanSceneGraph☆78Updated last week
- procedural geometry for Ogre3D☆44Updated 2 years ago
- Ork - An OpenGL rendering kernel from Inria☆35Updated 7 years ago
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆43Updated last year
- Tool for generateing paged databases from geospatial imagery and heightfields☆101Updated 2 years ago
- Integration of VulkanSceneGraph with ImGui☆53Updated 5 months ago
- Example models and shader collection for the OpenSceneGraph project☆95Updated 5 years ago
- Now in the main repository as part of Overlay☆35Updated 6 years ago
- A toolkit for OpenSceneGraph applications☆71Updated last year
- glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clea…☆77Updated 10 months ago
- An ocean rendering nodekit for OpenSceneGraph☆113Updated 3 years ago
- Procedural landscape rendering library☆93Updated 8 years ago
- Bullet physics and OpenSceneGraph integration☆65Updated last year
- A basic geometry C++ library for 2D and 3D applications☆97Updated 7 months ago
- OpenAL and FMOD audio support for OSG applications.☆19Updated last year
- osgEarth on VSG☆24Updated 2 years ago
- Axis aligned bounding box implemented on top of GLM☆28Updated 11 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆40Updated 4 years ago
- glTF 2.0 asset loader plugin for Ogre 2.1☆50Updated 4 years ago
- glTF 2.0 loader for C++14☆23Updated 8 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆57Updated 3 months ago
- ☆125Updated 5 years ago
- Qt integration with VulkanSceneGraph☆54Updated 2 weeks ago
- The www.virtualglobebook.com web site.☆21Updated last year
- High Level Material Shader editor☆80Updated 7 years ago
- OpenXR integration for Vulkan Scene Graph☆17Updated last year