AyoubKhammassi / UnityBinaryOpacityGrid
Binary Opacity Grids import and rendering in Unity.
☆16Updated 10 months ago
Alternatives and similar repositories for UnityBinaryOpacityGrid:
Users that are interested in UnityBinaryOpacityGrid are comparing it to the libraries listed below
- UnityBakedSDF is a sample Unity project for importing and visualizing BakedSDF meshes.☆37Updated last year
- BakedSDF2FBX is a utility script for converting BakedSDF GLB files to FBX, allowing them to be used in real-time 3D tools like Unity and …☆27Updated last year
- UnrealBakedSDF is a sample Unreal project for importing and visualizing BakedSDF meshes.☆13Updated last year
- A Non-Official Meshy Rest Client for Unity (UPM)☆17Updated 11 months ago
- Unity PBR Envmap Prefilter Tool☆17Updated 6 years ago
- ☆14Updated last year
- Experimenting with building distance fields of vertical slices of a point cloud, then generating a mesh with marching cubes.☆14Updated 8 years ago
- Object Space Raymarching in Unreal Engine 5.2☆11Updated last year
- Source code and study data for the TOG 2021 paper: Mid-Air Drawing of Curves on 3D Surfaces in Virtual Reality.☆24Updated 2 years ago
- Camera projective uv-mapper☆50Updated 4 years ago
- Demonstrate interoperability between Unity Engine and CUDA☆38Updated last week
- VR-capable version of Gaussian Splatting for Unity☆49Updated 2 months ago
- ☆38Updated 2 years ago
- A simple NvPipe wrapper for Unity☆37Updated 3 years ago
- This tutorial series covers how to train your own style transfer model with PyTorch and implement it in Unity using the Barracuda library…☆37Updated 3 years ago
- a realistic eyeball shader for unity☆11Updated 3 years ago
- Making Tsunami water simulation using Smoothed Particles Hydrodynamic (SPH), the project has been made using Unity Engine, The simulation…☆32Updated last year
- Unity sample project using dynamic Mesh geometries in a RTAS☆11Updated last year
- An unofficial Unity port of the MERF viewer☆39Updated last year
- Unity HDRP Sample: Night sky rendering☆39Updated 9 months ago
- ☆43Updated 5 years ago
- Procedurally generated city with Unity3D☆19Updated 5 years ago
- Volumetric clouds shader for Unity.☆13Updated 4 years ago
- 3D volumetric fire on Unity☆13Updated 3 years ago
- A compute shader that generates a height map from 2D vector contours. This can be used to generate three-dimensional geometry out of two-…☆17Updated 3 years ago
- Real-time mesh skinning with DDM implemented in Unity 2020.3.13.☆25Updated 3 years ago
- Pathtracing☆13Updated 3 weeks ago
- Custom skinned mesh renderer in Unity☆35Updated 4 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated last year
- ☆17Updated 2 years ago