An unofficial Unity port of the MERF viewer
☆40Sep 19, 2023Updated 2 years ago
Alternatives and similar repositories for MERF-Unity-Viewer
Users that are interested in MERF-Unity-Viewer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An unofficial Unity port of the SNeRG web viewer☆74Sep 19, 2023Updated 2 years ago
- ECCV 2024☆27Oct 24, 2024Updated last year
- ☆10Jul 6, 2023Updated 2 years ago
- An asynchronous runtime 3D-model importer for Unity☆16Mar 19, 2024Updated 2 years ago
- ☆15Sep 8, 2023Updated 2 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- 3D volumetric fire on Unity☆13Mar 14, 2021Updated 5 years ago
- The repo for: TriHuman: A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesis☆19Nov 15, 2025Updated 5 months ago
- ☆11Aug 7, 2024Updated last year
- Unity tool for procedurally generating furniture arrangement scenes☆20Jun 14, 2018Updated 7 years ago
- Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer☆28Feb 12, 2023Updated 3 years ago
- Subgraphs for creating patterns in Unity Shader Graph☆15Jul 13, 2018Updated 7 years ago
- Code for the non affine transformation matrices post I made☆12Dec 17, 2019Updated 6 years ago
- An unofficial Unity port of the MobileNeRF viewer☆407Sep 1, 2023Updated 2 years ago
- SVG Importer for Unity☆20Aug 23, 2022Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Implementation for "Correcting Diffusion Generation through Resampling" [CVPR 2024]☆34Dec 12, 2023Updated 2 years ago
- Ray-traced, CUDA-accelerated Gaussian splat training utility for triangle meshes & self-contained models☆18Dec 12, 2023Updated 2 years ago
- Project for Computer Graphics course☆15Jan 9, 2018Updated 8 years ago
- ☆10Jul 27, 2018Updated 7 years ago
- Code of paper L0-Sampler: An L0 Model Guided Volume Sampling for NeRF☆26Mar 5, 2024Updated 2 years ago
- Minimalist simplex library☆48May 16, 2022Updated 3 years ago
- PlenOctrees: NeRF-SH Training & Conversion☆45Oct 19, 2023Updated 2 years ago
- Accurate portal rendering. Like in Portal... Multiple rendered layers deep.☆16Nov 26, 2018Updated 7 years ago
- We present the first open-source VR NERF Unity package that brings high resolution, low-latency, 6-DOF NERF rendering to VR. This work is…☆313Jun 24, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Unity Graphics Draw API wrapper for both play and edit mode☆22Feb 21, 2024Updated 2 years ago
- ☆17Jan 14, 2020Updated 6 years ago
- BakedSDF2FBX is a utility script for converting BakedSDF GLB files to FBX, allowing them to be used in real-time 3D tools like Unity and …☆29Jun 14, 2023Updated 2 years ago
- NPR相关实验,基于Unity。☆21Feb 24, 2021Updated 5 years ago
- Modular synthesizer for Unity☆12Dec 11, 2021Updated 4 years ago
- ☆45Feb 22, 2025Updated last year
- ☆25Mar 30, 2025Updated last year
- A variational autoencoder is trained on motion capture data and used to generate humanoid animations in Unity3D by sampling the latent sp…☆16May 13, 2020Updated 5 years ago
- [ECCV 2024] PanoFree: Tuning-Free Holistic Multi-view Image Generation with Cross-view Self-Guidance☆23Jul 25, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Official code implementation for "BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes" [SIGGRAP…☆28Jul 23, 2024Updated last year
- pcache is a point and particle cache file format☆20Oct 21, 2019Updated 6 years ago
- Code (and maybe other stuff) I use in game jams☆11Dec 22, 2024Updated last year
- A minimal 3D Gaussian splatting implementation with depth and density regularization☆72Mar 15, 2024Updated 2 years ago
- Case study on fluid dynamics, Volumetric GPU-Based fluid simulator.☆17Sep 12, 2022Updated 3 years ago
- A faster spline/line renderer using the GPU + Jobs + Burst, focusing mainly on the performance of modifying control points, i.e. it is qu…☆17Apr 25, 2024Updated 2 years ago
- A C# library that can synthesize plausible sounds from physics-driven events☆15Sep 14, 2023Updated 2 years ago