keijiro / HalfEdgeLinks
Half-edge structure library for Unity (experimental; unfinished)
☆25Updated 5 months ago
Alternatives and similar repositories for HalfEdge
Users that are interested in HalfEdge are comparing it to the libraries listed below
Sorting:
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 3 years ago
- Source code for the tutorial on how to use the job system☆17Updated 2 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆38Updated last year
- ☆10Updated 7 years ago
- Unity SDF generator for 2D images☆19Updated 3 years ago
- Minimalist simplex library☆48Updated 3 years ago
- An example of mesh deformation in Unity☆31Updated 4 years ago
- A polyhedral mesh generation library for Unity based on the halfedge data structure☆41Updated last month
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆53Updated last year
- ☆29Updated 4 years ago
- ☆14Updated last year
- Realistic simulation of hair physics optimized for virtual reality (120FPS) using Unity Engine. Leverages spring physics and geometry/com…☆26Updated 2 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆30Updated 2 years ago
- Unity project showcasing clouds volume rendering with raymarching, and a simple coloured wave.☆30Updated 4 years ago
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆57Updated 2 months ago
- ☆13Updated 4 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆55Updated 5 months ago
- http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.☆20Updated 6 years ago
- Camera projective uv-mapper☆51Updated 5 years ago
- Handles transform.hasChanged for you☆17Updated 3 years ago
- Update textures at runtime in Unity☆31Updated 6 years ago
- List of commonly needed resources, sdk downloads, cheatsheets and useful tools, used in UnityLauncherPro as resources page☆13Updated 7 months ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆18Updated 6 years ago
- This is simple to use CurlNoise effect for Unity.☆12Updated 6 years ago
- ☆25Updated 8 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆20Updated 6 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆25Updated 4 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆25Updated last month
- 🖥 An example of LCD Display shader in URP.☆33Updated 2 years ago
- View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.☆29Updated 2 years ago