RageAgainstThePixel / com.rest.meshyView external linksLinks
A Non-Official Meshy Rest Client for Unity (UPM)
☆18Feb 29, 2024Updated last year
Alternatives and similar repositories for com.rest.meshy
Users that are interested in com.rest.meshy are comparing it to the libraries listed below
Sorting:
- ☆12Mar 1, 2024Updated last year
- segmentation shader for unity3d☆14Sep 7, 2019Updated 6 years ago
- Stateful backend to keep track of unity versions and docker build queues☆14Feb 2, 2026Updated last week
- This repository contains manual and automated tests for XR SDK Provider validation. All tests are run through Unity Test Runner. This p…☆15Jul 23, 2021Updated 4 years ago
- A Non-Official Blockade Labs Rest Client for Unity (UPM)☆18Jul 30, 2024Updated last year
- Messing with Taichi voxel challenge renderer in order to "learn" some python and Taichi☆16Jun 15, 2022Updated 3 years ago
- A general purpose code generator library for Unity☆76Dec 8, 2022Updated 3 years ago
- An updated version of Rcam2☆18Dec 28, 2022Updated 3 years ago
- ☆23Jan 8, 2021Updated 5 years ago
- Runtime Json Selector for Unity OpenXR☆26Sep 22, 2021Updated 4 years ago
- Let you add/remove Scripting Define Symbols to each of the Assembly Definition Files☆28Jan 3, 2020Updated 6 years ago
- Package Symlinker is a tool that allows you create symbolic links to packages, so you can edit any package as if it were located right in…☆28Dec 30, 2022Updated 3 years ago
- A Unity package to run pretrained diffusion models with Unity Sentis☆65Apr 10, 2025Updated 10 months ago
- ☆26Jan 26, 2021Updated 5 years ago
- Lightweight, fast, NativeAOT compatible MCP (Model Context Protocol) framework for .NET☆33May 2, 2025Updated 9 months ago
- Retrofit turns your HTTP API into a interface. Calling a request like calling a method.☆27Dec 26, 2018Updated 7 years ago
- Interactive surface flow toy implemented in Taichi☆66Oct 22, 2022Updated 3 years ago
- Code which write during learning Taichi and GAMES201☆30Nov 18, 2020Updated 5 years ago
- An addon for the Godot-Engine, that allows runtime, scene-wide texture painting on the GPU.☆40Jan 16, 2026Updated 3 weeks ago
- Random generators for Unity is a collection of random generators, different distributions, modificators and filters.☆37Oct 16, 2025Updated 3 months ago
- A composite action that loads and applies hashicorp vault secrets as kubernetes secret and configmap resources☆18Oct 31, 2024Updated last year
- Adds support for Helix Core P4 in Godot 4.1☆10Oct 18, 2023Updated 2 years ago
- An implementation of fody that runs from unity.☆35Feb 13, 2019Updated 7 years ago
- Converts SC texture assets into common image formats.☆31Feb 18, 2017Updated 8 years ago
- Unity build support for Cake.☆36Apr 4, 2023Updated 2 years ago
- AR Record and Playback System on Unity ARFoundation☆45Oct 20, 2025Updated 3 months ago
- A second series of image effect shaders made in Unity.☆82Mar 11, 2020Updated 5 years ago
- C# RTree compatible with Unity.☆32Jul 13, 2020Updated 5 years ago
- This library provides fast, lightweight and low-level memory allocators for .NET (e.g TLSF)☆43Jul 22, 2024Updated last year
- 3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)☆80Feb 20, 2025Updated 11 months ago
- Generates "UxmlFactory" and "UxmlTraits" source code for a custom VisualElement☆42Jul 3, 2024Updated last year
- A simple script to plot the Roofline model for given HW platforms and applications☆10Aug 22, 2024Updated last year
- EdgeMultiplay is a simple solution for creating multiplayer experiences on Edge, This repository contains the unity client of the EdgeMul…☆14Apr 29, 2022Updated 3 years ago
- A collection of useful scripts and prefabs for building SteamVR titles in Unity 5☆37Mar 5, 2019Updated 6 years ago
- Using Taichi in Julia!☆41Dec 15, 2023Updated 2 years ago
- ☆44Sep 4, 2019Updated 6 years ago
- Automatically generate Gradle Wrapper (gradlew) when exporting Android projects in Unity☆54Apr 19, 2025Updated 9 months ago
- An "impossible" guitar-like instrument, built to be played in VR/AR☆12Oct 15, 2015Updated 10 years ago
- ☆11Apr 12, 2023Updated 2 years ago