eliemichel / TownBuilderLinks
This is an experiment around the reproduction of Stalberg's Townscaper
☆19Updated last year
Alternatives and similar repositories for TownBuilder
Users that are interested in TownBuilder are comparing it to the libraries listed below
Sorting:
- UnityBakedSDF is a sample Unity project for importing and visualizing BakedSDF meshes.☆38Updated 2 years ago
- Camera projective uv-mapper☆51Updated 5 years ago
- GPU-based flocking driven by VFXGraph using a compute shader for spatial partitioning☆24Updated 6 months ago
- ☆18Updated 2 years ago
- ☆29Updated 4 years ago
- ☆18Updated 3 years ago
- Smash the glass!☆24Updated 7 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 3 years ago
- Vector field library using discrete exterior culclus☆78Updated 2 years ago
- Half-edge structure library for Unity (experimental; unfinished)☆26Updated 6 months ago
- ☆13Updated 4 years ago
- bitonic sort fluid simulator☆41Updated 4 years ago
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆57Updated 3 months ago
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆29Updated 7 years ago
- Node Editor for Raymarch Model System☆37Updated 8 years ago
- Worldspace MatCap example for the medium article☆32Updated 8 years ago
- ☆23Updated 3 years ago
- simple CV pipeline prototype using Unity C# jobs☆18Updated 6 years ago
- A clean room implementation of Structured Volume Sampling by Bowles and Zimmermann in Unity☆34Updated 9 years ago
- Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer☆24Updated 2 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆30Updated 2 years ago
- ☆25Updated 8 years ago
- Code for the non affine transformation matrices post I made☆12Updated 6 years ago
- Facial Motion Capture Article and Sample Project☆11Updated 5 years ago
- ☆16Updated 5 years ago
- ☆18Updated 4 years ago
- Generates a Texture3D using simplex noise useful for a ton of interesting FX☆27Updated 7 years ago
- ☆17Updated 4 years ago
- using CommandBuffer and DrawProcedural to generate geometry and deferred shadows☆25Updated 6 years ago
- Reflection Probe Atlas impl. for Unity☆26Updated 7 years ago