Header only Parameterization and Meshing Library
β30Jul 8, 2026Updated this week
Alternatives and similar repositories for metriko
Users that are interested in metriko are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Fearless Boolean operations on triangle meshes ππ€β51Apr 1, 2026Updated 3 months ago
- code for the SIGGRAPH 2025 paper "Computational Modeling of Gothic Microarchitecture"β16Apr 25, 2025Updated last year
- Unreal Engine plugin that adds some new metadata tags you can put on UFUNCTIONs to get a better user experience when the functions are usβ¦β11Feb 9, 2025Updated last year
- This tool is employed to swiftly detect unhandled errors occurring within Unity projects and to save detailed reports of these errors to β¦β10Jan 2, 2024Updated 2 years ago
- β12Mar 5, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Implementing GGPO with Kimbatt's deterministic Unity physics.β14Dec 31, 2021Updated 4 years ago
- For C#:Half-precision floating-point format.β12Sep 26, 2019Updated 6 years ago
- A task focused web browser for working with Claude.ai chat to smooth the workflow for projectsβ17Sep 3, 2025Updated 10 months ago
- GAN-based naturalness-preserving image tone enhancement (PG 2019)β11Dec 6, 2019Updated 6 years ago
- For Unity3D: Use JobSystem to combine meshes asynchronously.β13Sep 26, 2019Updated 6 years ago
- Code repo for "S3R-Net: A Single-Stage Approach to Self-Supervised Shadow Removal" (NTIRE workshop @ CVPR 2024)β11Jun 15, 2024Updated 2 years ago
- Perspective Projection Mapping plugin for OpenGL and DirectX software. Fisheye Projection Mapping Toolkit.β18Jun 2, 2023Updated 3 years ago
- Support code for controlnet diffuser step of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSRβ¦β13Sep 20, 2024Updated last year
- β11Feb 13, 2021Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform β’ AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- β15Jun 20, 2019Updated 7 years ago
- LintCode python practiceβ12Apr 10, 2019Updated 7 years ago
- USD file grammar parserβ32Apr 29, 2024Updated 2 years ago
- [CSED499I] Emotion Recognition from Korean Text - 2017 Springβ14Dec 20, 2017Updated 8 years ago
- Code mirror of the paper: InverseCSG: Automatic Conversion of 3D Models to CSG Treesβ71Sep 4, 2020Updated 5 years ago
- A quantization method for volumetric parametrizations based on the MC3Dβ31Apr 7, 2026Updated 3 months ago
- [CVPR2025] Official PyTorch implementation of "Exploiting Deblurring Networks for Radiance Fields (DeepDeblurRF)"β14Jun 4, 2025Updated last year
- β17Jan 27, 2025Updated last year
- An experimental IDE for solid modeling with distance fieldsβ30Jun 13, 2026Updated 3 weeks ago
- Simple, predictable pricing with DigitalOcean hosting β’ AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- β11Jun 4, 2017Updated 9 years ago
- β28Dec 3, 2021Updated 4 years ago
- Dimensional correctnessβ11Jul 13, 2025Updated 11 months ago
- β22Nov 27, 2025Updated 7 months ago
- MInimal Musical medIUM - an infrastructural language for sound and music.β64May 7, 2026Updated 2 months ago
- A lightweight toolkit for implicit geometry generation.β15Jul 8, 2025Updated last year
- A reference GLSL implementation of the VRayMtl materialβ30Jul 11, 2024Updated last year
- Thin plate spline deformation module for PyTorchβ26Dec 22, 2020Updated 5 years ago
- β31Dec 5, 2022Updated 3 years ago
- Virtual machines for every use case on DigitalOcean β’ AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Sketches for interactive coding group.β14May 17, 2017Updated 9 years ago
- A realistic Earth atmosphere effect using the @takram/three-atmosphere library.β151Jun 15, 2025Updated last year
- Official implementation of the paper "Towards Ball Spin and Trajectory Analysis in Table Tennis Broadcast Videos via Physically Grounded β¦β24Jun 23, 2025Updated last year
- Official implementation of "Physically-Based Lighting for 3D Generative Models of Cars", Computer Graphics Forum 2024 (Proceedings of theβ¦β20Apr 19, 2024Updated 2 years ago
- A TypeScript implementation of High-Performance Polynomial Root Finding for Graphics (Yuksel 2022)β17Jul 22, 2022Updated 3 years ago
- PH-Tree C++ implementationβ37Mar 19, 2026Updated 3 months ago
- Send and receive control messages between the Unity Editor and external devices using the Open Sound Control (OSC) protocol.β40Dec 12, 2023Updated 2 years ago