VirtualEngineeringLab / Pathtracing
Pathtracing
☆13Updated last month
Alternatives and similar repositories for Pathtracing:
Users that are interested in Pathtracing are comparing it to the libraries listed below
- Experimenting with building distance fields of vertical slices of a point cloud, then generating a mesh with marching cubes.☆14Updated 8 years ago
- simple CV pipeline prototype using Unity C# jobs☆18Updated 5 years ago
- an equirectangular Sphere Mesh used for skyboxes☆10Updated 4 years ago
- Access your Windows machine's gryoscope information from within the Unity Editor!☆14Updated 6 years ago
- Example of using the Vive trackers to control a character and record it to a generic animation☆18Updated 7 years ago
- ☆10Updated 8 months ago
- A simple test project for playing with different equirectangular seam correction methods. https://medium.com/@bgolus/distinctive-derivati…☆16Updated 3 years ago
- Unity 3D C# script that generates a mesh to correct lens distortion in real-time on the GPU. Fast and configurable. It is for show video …☆14Updated 9 years ago
- Simple matte composition with Unity☆14Updated 4 years ago
- Minimum resources to create ImageEffect.☆17Updated 2 years ago
- Project for Computer Graphics course☆14Updated 7 years ago
- Unity demos of geometry3Sharp functionality☆22Updated 6 years ago
- ☆14Updated last year
- Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer☆20Updated 2 years ago
- Code for the non affine transformation matrices post I made☆12Updated 5 years ago
- Smash the glass!☆23Updated 6 years ago
- Marching cubes with forward renderer☆21Updated 5 years ago
- ☆9Updated 5 years ago
- Forked version of the Seurat plugin. Supports HDRP! Seurat is a scene simplification technology designed to process very complex 3D scene…☆17Updated 3 years ago
- ☆10Updated 6 months ago
- 3D volumetric fire on Unity☆13Updated 3 years ago
- ☆26Updated 6 years ago
- Sketchbook for multi touch interations☆11Updated 4 years ago
- A little fix for the directional shadows with msaa enabled in Unity3d.☆12Updated 6 years ago
- A SteamVR/Unity version of the classic Asteroids game.☆14Updated 8 years ago
- A Unity demo app that illustrates full opacity for hands with background elimination.☆18Updated 8 years ago
- GPU matrix multiplication in Unity.☆17Updated 6 years ago
- Material FX : A powerful free shader for unity.☆14Updated 5 years ago
- Unity compute shader implementation of andy Lomas growth algorithm☆13Updated 5 years ago
- FXAA for unity☆18Updated 6 years ago