zulubo / EyeShaderLinks
a realistic eyeball shader for unity
☆13Updated 4 years ago
Alternatives and similar repositories for EyeShader
Users that are interested in EyeShader are comparing it to the libraries listed below
Sorting:
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 3 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆21Updated 6 years ago
- A simple procedural skybox which has day and night in unity universal render pipeline☆13Updated 4 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆25Updated 4 years ago
- Unity SDF generator for 2D images☆19Updated 3 years ago
- A component used to display temporary textures generated during the rendering process(e.g. GBuffer,AO Texture) on the game screen☆14Updated 4 years ago
- Example of using flipbook motion to make water shader in unity☆26Updated 2 years ago
- ☆15Updated 6 years ago
- ☆28Updated 3 years ago
- ☆14Updated last year
- Modulate SH Weight Editor. 版本一已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Updated 2 years ago
- Minimalist simplex library☆48Updated 3 years ago
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆24Updated 4 years ago
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 6 years ago
- A GPU-based real-time grass placement tool for Unity by Astrid Wilde. Currently only works in Unity's Standard Rendering Pipeline.☆10Updated 4 years ago
- ☆10Updated 7 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆25Updated 6 years ago
- Realistic simulation of hair physics optimized for virtual reality (120FPS) using Unity Engine. Leverages spring physics and geometry/com…☆26Updated 2 years ago
- Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.☆35Updated last year
- BlendShapeController timeline track - pose & animate blendshapes on Unity's Timeline☆19Updated 6 years ago
- ☆12Updated 6 years ago
- A tool to export Unity project to a zip file☆26Updated last month
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆32Updated last year
- Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.☆34Updated last year
- Light Intensity converter via PLU(Physical Light Units) for URP☆30Updated 2 years ago
- Some game mechanic implementation in Unity.☆25Updated 4 years ago
- This HDR Calibration Sample project shows how an HDR calibration menu with Neutral Tonemapping can be implemented.☆29Updated last year
- Super fast Normal and Tangent recalculation library for Unity.☆39Updated last year
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 3 years ago