needle-mirror / com.unity.kinematicaLinks
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Kinematica is a next-generation character animation system.This technology provides a solution for character animation that does not rely on animation graphs while achieving a higher level of quality and at the same time offers the same level of control, versatility and flexibility.…
☆35Updated 5 years ago
Alternatives and similar repositories for com.unity.kinematica
Users that are interested in com.unity.kinematica are comparing it to the libraries listed below
Sorting:
- Custom skinned mesh renderer in Unity☆37Updated 5 years ago
- ☆43Updated 6 years ago
- Unity scripts for the Another Auto Rigger system.☆73Updated 7 years ago
- Inertial interpolation by muscle values. (Unity Humanoid)☆18Updated 2 years ago
- A highly experimental hair rendering and simulation solution for the Unity game engine☆41Updated 4 years ago
- Real-time mesh skinning with DDM implemented in Unity 2020.3.13.☆29Updated 4 years ago
- Simple motion matching implementation in Unity☆60Updated 4 years ago
- Two methods to do humanoid animation retargeting during runtime in Unity☆71Updated 6 years ago
- ☆108Updated 3 years ago
- Substance Shaders for UE4 Mobile☆31Updated 5 years ago
- Port of Intel's Conservative Morphological Anti-Aliasing 2.0 for Unity Engine.☆28Updated 7 months ago
- Separable Subsurface Scatter URP☆55Updated 2 years ago
- Implementation of the skin rendering technique described in GPU Gems 3 - Chapter 14 using the Unity engine☆40Updated 9 years ago
- ☆19Updated 4 years ago
- Cloth simulation plugin for Unity. It uses a mass spring physics aproach. Simple but fine.☆30Updated 2 years ago
- Unity package for converting Unreal Engine 4 materials☆25Updated 5 years ago
- ☆16Updated 8 years ago
- Free demo project for Motion Warping asset.☆14Updated 11 months ago
- test code for Unity built-in shader internalskinning.compute☆49Updated 7 years ago
- ☆32Updated 4 years ago
- A revival of the NeoFur that was abandoned, it needs to be updated for Unity 2018 and I am far from the worlds best coder.☆12Updated 6 years ago
- ☆42Updated 8 years ago
- ExampleProject for InfinityRenderPipeline.☆22Updated last year
- LPV Implementation in Unity 2017☆20Updated 7 years ago
- Miraikomachi Unity project with UTS☆27Updated 2 years ago
- Face BlendShapes control system☆43Updated 5 years ago
- ☆33Updated 4 years ago
- ☆13Updated 6 years ago
- Water Shader like Alyx☆34Updated 5 years ago
- a custom render pipline of unity☆39Updated 6 years ago