ashawkey / kiuikit
A toolkit for 3D computer vision tasks.
☆278Updated 3 weeks ago
Alternatives and similar repositories for kiuikit:
Users that are interested in kiuikit are comparing it to the libraries listed below
- Official PyTorch & Diffusers implementation of "Text-Guided Texturing by Synchronized Multi-View Diffusion"☆163Updated last month
- 3D Gaussian Splatting extension of threestudio.☆183Updated last year
- ☆196Updated 5 months ago
- [SIGGRAPH Asia 2024, Best Paper Honorable Mention] This is the official implementation of our SIGGRAPH Asia journal artical: TEXGen: a Ge…☆269Updated 4 months ago
- ☆430Updated 9 months ago
- ☆235Updated 9 months ago
- [ECCV-2024] LN3Diff creates high-quality 3D object mesh from text within 8 V100-SECONDS.☆211Updated 3 months ago
- [CVPR2024 Oral] EscherNet: A Generative Model for Scalable View Synthesis☆335Updated 7 months ago
- [3DV-2025] Official implementation of "Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting"☆203Updated 10 months ago
- Intrinsic Image Diffusion for Single-view Material Estimation☆203Updated 5 months ago
- [NeurIPS 2024] MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation☆313Updated last month
- [TPAMI 2025, NeurIPS 2024] Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels☆360Updated 3 months ago
- (Siggraph Asia 2023) Official code of "HyperDreamer: Hyper-Realistic 3D Content Generation and Editing from a Single Image"☆209Updated 7 months ago
- A diffuser implementation of Zero123. Zero-1-to-3: Zero-shot One Image to 3D Object (ICCV23)☆148Updated last year
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆222Updated 10 months ago
- [SIGGRAPH Asia 2024] StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting☆176Updated 7 months ago
- 4D-fy: Text-to-4D Generation Using Hybrid Score Distillation Sampling☆328Updated 4 months ago
- (ICCV2023) This is the official PyTorch implementation of ICCV2023 paper: Texture Generation on 3D Meshes with Point-UV Diffusion☆206Updated last year
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆310Updated 9 months ago
- naive filter of objaverse☆135Updated last year
- ZeroRF: Fast Sparse View 360° Reconstruction with Zero Pretraining☆195Updated last year
- [ICCV 2023] Single-Stage Diffusion NeRF☆443Updated last year
- Official code for DreamEditor: Text-Driven 3D Scene Editing with Neural Fields (Siggraph Asia 2023)☆123Updated last year
- Lightplane implements a highly memory-efficient differentiable radiance field renderer, and a module for unprojecting features from image…☆281Updated 9 months ago
- [ICLR 2025] EdgeRunner: Auto-regressive Auto-encoder for Efficient Mesh Generation☆252Updated 4 months ago
- An interface for text-guided mesh refinement.☆182Updated last year
- [CVPR 2023] TensoIR: Tensorial Inverse Rendering☆253Updated 7 months ago
- [CVPR 2024 Highlight] SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priors☆222Updated last year
- Awesome 3D Stylization - Advances in 3D Neural Stylization☆118Updated last month
- [ECCV 2024] GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing☆113Updated 5 months ago