Dynamic Gaussian Mesh: Consistent Mesh Reconstruction from Monocular Videos (ICLR 2025)
☆387Jul 13, 2024Updated last year
Alternatives and similar repositories for DG-Mesh
Users that are interested in DG-Mesh are comparing it to the libraries listed below
Sorting:
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆984Nov 15, 2024Updated last year
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆632Jun 27, 2025Updated 8 months ago
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆673Jun 17, 2025Updated 8 months ago
- [TPAMI 2025, NeurIPS 2024] Video4DGen: Enhancing Video and 4D Generation through Mutual Optimization☆369Jan 12, 2025Updated last year
- [NeurIPS 2024] DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos☆230Sep 27, 2024Updated last year
- [ICLR 2024] Official Implementation of Consistent4D: Consistent 360° Dynamic Object Generation from Monocular Video☆279Nov 14, 2024Updated last year
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆497Jan 23, 2025Updated last year
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation (TMLR)☆193May 13, 2024Updated last year
- ☆1,238Aug 2, 2025Updated 7 months ago
- [CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"☆1,203Jun 25, 2024Updated last year
- ☆345Nov 29, 2024Updated last year
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆753Aug 2, 2025Updated 7 months ago
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆801Mar 30, 2025Updated 11 months ago
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆3,052Nov 24, 2025Updated 3 months ago
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,714Nov 5, 2025Updated 4 months ago
- Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"☆1,337Jun 16, 2025Updated 8 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆653Dec 26, 2025Updated 2 months ago
- Official implementation of Continuous 3D Perception Model with Persistent State☆1,345Aug 27, 2025Updated 6 months ago
- [ACM MM 2025] Dynamic 2D Gaussians: Geometrically Accurate Radiance Fields for Dynamic Objects☆171Aug 6, 2025Updated 7 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆187Sep 18, 2024Updated last year
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆87Jun 11, 2025Updated 8 months ago
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting☆945Jan 31, 2026Updated last month
- Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation☆630Apr 4, 2024Updated last year
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆767Jul 5, 2025Updated 8 months ago
- [CVPR 2024 Highlight] Official PyTorch implementation of SpatialTracker: Tracking Any 2D Pixels in 3D Space☆1,038Aug 8, 2025Updated 6 months ago
- [ECCV'24] GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image☆933Dec 7, 2024Updated last year
- [CVPR 2025 Highlight] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos☆456Apr 4, 2025Updated 11 months ago
- A framework for 4D reconstruction from monocular videos.☆349Feb 2, 2025Updated last year
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆202Jul 26, 2024Updated last year
- ☆181Feb 21, 2025Updated last year
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆314Jul 13, 2024Updated last year
- Code for the project "MegaSaM: Accurate, Fast and Robust Structure and Motion from Casual Dynamic Videos"☆1,238Jan 5, 2026Updated 2 months ago
- [CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation☆893Jul 10, 2024Updated last year
- [ICCV 2025] VistaDream: Sampling multiview consistent images for single-view scene reconstruction☆524Jul 2, 2025Updated 8 months ago
- [CVPR' 2025'] Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆193Jul 1, 2025Updated 8 months ago
- "4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency", Yuyang Yin*, Dejia Xu*, Zhangyang Wang, Yao Zhao, Yunchao Wei☆250Jun 24, 2024Updated last year
- [3DV 2025] Code for "FlowMap: High-Quality Camera Poses, Intrinsics, and Depth via Gradient Descent" by Cameron Smith*, David Charatan*, …☆976Mar 26, 2025Updated 11 months ago
- [T-PAMI 2025] V3D: Video Diffusion Models are Effective 3D Generators☆518Mar 26, 2024Updated last year
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆259Aug 6, 2024Updated last year