Isabella98Liu / DG-MeshLinks
Dynamic Gaussian Mesh: Consistent Mesh Reconstruction from Monocular Videos
☆358Updated last year
Alternatives and similar repositories for DG-Mesh
Users that are interested in DG-Mesh are comparing it to the libraries listed below
Sorting:
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆224Updated last year
- ☆304Updated 8 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆350Updated 4 months ago
- Nerfbusters project☆227Updated last year
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆460Updated 6 months ago
- [ICCV 2025] A simple training-free approach adapting DUSt3R for dynamic scenes.☆433Updated 4 months ago
- ZeroRF: Fast Sparse View 360° Reconstruction with Zero Pretraining☆198Updated last year
- Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.☆187Updated last year
- [CVPR2024 Oral] EscherNet: A Generative Model for Scalable View Synthesis☆350Updated 10 months ago
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆293Updated 10 months ago
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆87Updated 11 months ago
- An algorithm for reconstructing the radiance field of a dynamic scene from a casually-captured video.☆235Updated last year
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation (TMLR)☆186Updated last year
- Official implementation of 3DV24 paper "Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture"☆151Updated last year
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆360Updated last year
- [ICLR 2024] Code for LEAP: Liberate Sparse-view 3D Modeling from Camera Poses☆180Updated last year
- A collaboration friendly studio for NeRFs☆154Updated last year
- [CVPR 2025] Official PyTorch implementation of MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse V…☆213Updated 4 months ago
- PhyRecon: Physically Plausible Neural Scene Reconstruction☆160Updated 4 months ago
- [TPAMI 2025, NeurIPS 2024] Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels☆362Updated 6 months ago
- A framework for 4D reconstruction from monocular videos.☆320Updated 6 months ago
- ☆173Updated 5 months ago
- [ICLR 2024] Official Implementation of Consistent4D: Consistent 360° Dynamic Object Generation from Monocular Video☆274Updated 8 months ago
- [ICLR 2024 Spotlight ✨] ResFields: Residual Neural Fields for Spatiotemporal Signals☆166Updated last year
- Segment Any 4D Gaussians☆76Updated last year
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆265Updated 9 months ago
- Lightplane implements a highly memory-efficient differentiable radiance field renderer, and a module for unprojecting features from image…☆283Updated last year
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆182Updated 4 months ago
- ☆83Updated last year
- [ICCV 2025] FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction☆190Updated this week