nerfstudio-project / nerfstudio-webui
Gradio webui for Nerfstudio.
☆47Updated this week
Related projects ⓘ
Alternatives and complementary repositories for nerfstudio-webui
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆229Updated last month
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆63Updated last month
- Blender add-on for editing scenes reconstructed with SuGaR or Gaussian Frosting.☆97Updated 2 months ago
- ☆85Updated 2 weeks ago
- SIGNeRF: Scene Integrated Generation for Neural Radiance Fields☆116Updated 3 months ago
- A collaboration friendly studio for NeRFs☆148Updated 4 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆201Updated 5 months ago
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆144Updated last month
- Official code of "LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation"☆156Updated 2 months ago
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆125Updated last week
- Supercharge 2DGS with SIBR monitor☆21Updated 5 months ago
- [SIGGRAPH ASIA 2024] Official implementation of the paper "AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius"☆45Updated last month
- video splat☆123Updated 7 months ago
- The official repository for camorph, a python toolbox for converting various camera parameter conventions.☆91Updated 9 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆493Updated 2 months ago
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆433Updated last month
- Human-VDM: Learning Single-Image 3D Human Gaussian Splatting from Video Diffusion Models☆55Updated 2 months ago
- [ICLR 2024] Official Implementation of Consistent4D: Consistent 360° Dynamic Object Generation from Monocular Video☆245Updated last week
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆162Updated 2 weeks ago
- NeRFiller project https://ethanweber.me/nerfiller/☆102Updated 2 months ago
- ☆121Updated 5 months ago
- The official repo for "SurFhead: Affine Rig Blending for Geometrically Accurate 2D Gaussian Surfel Head Avatars"☆40Updated last month
- Dynamic Gaussian Mesh: Consistent Mesh Reconstruction from Monocular Videos☆310Updated 4 months ago
- Official implementation of "CompGS".☆166Updated last month
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆72Updated 3 weeks ago
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆77Updated 2 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆115Updated this week
- Nerfbusters project☆216Updated 10 months ago
- [NeurIPS 2024] Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels☆324Updated this week
- ☆262Updated 4 months ago