WHU-USI3DV / VistaDreamLinks
[ICCV 2025] VistaDream: Sampling multiview consistent images for single-view scene reconstruction
☆502Updated 4 months ago
Alternatives and similar repositories for VistaDream
Users that are interested in VistaDream are comparing it to the libraries listed below
Sorting:
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆298Updated last year
- [ICCV 2025] GeometryCrafter: Consistent Geometry Estimation for Open-world Videos with Diffusion Priors☆409Updated last month
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆724Updated 3 months ago
- [SIGGRAPH 2025] LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation"☆295Updated 3 months ago
- [ICCV 2025 Highlight] Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstruction☆378Updated 5 months ago
- Gaga: Group Any Gaussians via 3D-aware Memory Bank☆389Updated 3 months ago
- [CVPR 2025 Highlight] VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Step☆325Updated 4 months ago
- Code for RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion [3DV 2025]☆292Updated 7 months ago
- [TPAMI 2025, NeurIPS 2024] Video4DGen: Enhancing Video and 4D Generation through Mutual Optimization☆365Updated 10 months ago
- Official repository for Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs☆750Updated 11 months ago
- [ICLR 2025] Official implementation of "DiffSplat: Repurposing Image Diffusion Models for Scalable 3D Gaussian Splat Generation".☆436Updated 2 months ago
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆431Updated last month
- ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model☆687Updated last year
- ☆300Updated last year
- [CVPR 2025 Highlight] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos☆445Updated 7 months ago
- High-quality and editable surfel 3D Gaussian generation through native 3D diffusion (ICLR 2025)☆370Updated 5 months ago
- Open source impl of **MV-DUSt3R+ Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds** from Meta Reality Labs. Project page …☆548Updated last week
- A collaboration friendly studio for NeRFs☆154Updated last year
- StableDelight: Revealing Hidden Textures by Removing Specular Reflections☆387Updated last month
- Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image☆276Updated 5 months ago
- [ICCV 2025] FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction☆207Updated 3 months ago
- GenXD: Generating Any 3D and 4D Scenes. ICLR 2025☆218Updated 7 months ago
- [NeurIPS 2024] HDR 3D Scene Editing!☆229Updated 2 weeks ago
- Blender add-on for editing scenes reconstructed with SuGaR or Gaussian Frosting.☆168Updated last year
- Official implementation of "MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second".☆369Updated last month
- The official implementation of "GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation". (CVPR 2025)☆297Updated 3 months ago
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆187Updated 8 months ago
- Code release for https://kovenyu.com/WonderWorld/☆666Updated 7 months ago
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆291Updated last week
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆364Updated 7 months ago