Aa20475 / godotLinks
Godot Engine – Multi-platform 2D and 3D game engine
☆11Updated last year
Alternatives and similar repositories for godot
Users that are interested in godot are comparing it to the libraries listed below
Sorting:
- Blender plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆12Updated 8 years ago
- Simple training pipeline for NN models required for motion matching in UE5.☆10Updated last year
- Dynamic GLTF loader module for Godot 3.2.4+☆17Updated 3 years ago
- A custom inverse kinematics system solver for multi-chain skeletons and with constraints. Moved to V-Sekai/ewbik.☆27Updated 3 years ago
- Inverse kinematic solver (FABRIK) for a simple 3D chain☆12Updated 4 years ago
- Various little Blender Python plugins!☆55Updated 3 years ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆30Updated 4 years ago
- FBX viewer. Demo (and test) of `fbxcel` and `fbxcel-dom` crates.☆22Updated 2 years ago
- ☆13Updated 2 weeks ago
- Applies animation from one armature to another☆155Updated 3 years ago
- This plugin lets you re-target animations.☆12Updated 3 years ago
- Keyframe-based motion editing system using numerical optimization [CHI 2018]☆36Updated 2 years ago
- Based on BMesh for Unity (https://github.com/eliemichel/BMeshUnity). It provides a half-edge data structure inspired by Blender's BMesh, …☆59Updated 2 years ago
- A basic implementation of the Leviathan Axe throw and recall ability from the GoW games in Godot 4.0 beta 5.☆19Updated 2 years ago
- UE4_TPE (Thrid Person Exercise) with Darksouls☆11Updated 6 years ago
- Full Body IK equivalent to Control Rig's Full Body IK (PBIK) node☆25Updated 3 months ago
- UE5 Project of TAPython Taichi Stable Fluid Example☆18Updated last year
- A Robust Inverse Kinematics Library☆42Updated last year
- An automatic generator for medieval scenes and games☆34Updated 5 years ago
- Companion Blender add-on to the FACSvatar project. Provides an interface in Blender and non-blocking data transfer.☆18Updated 2 years ago
- A server to recieve facial motion capture data from Live Link Face: https://apps.apple.com/us/app/live-link-face/id1495370836☆14Updated 2 years ago
- Demonstration in Unity about Phase-Functioned Neural Network for Character Control☆37Updated 5 years ago
- Part of a cheap mocap system for Blender☆40Updated 6 years ago
- Node-based Blender game engine and logic editor addon for Blender☆33Updated 4 years ago
- Simple Cyclic Coordinate Descent Inverse Kinematics Implementation for Panda3D☆34Updated 6 months ago
- Some design patterns implements in C++.☆10Updated last year
- Doom running in Blender VSE timeline☆17Updated 9 months ago
- A Data Driven IK solver in Blender based on VAE☆31Updated 5 years ago
- Source code for the article Propagating Velocities through Animation Systems☆38Updated last year
- Controlling AI-driven Quadruped Character in Unity.☆88Updated 2 years ago