IdrisMiles / implicit_skinningLinks
☆12Updated 8 years ago
Alternatives and similar repositories for implicit_skinning
Users that are interested in implicit_skinning are comparing it to the libraries listed below
Sorting:
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆58Updated 2 years ago
- GPU-Accelerated Locally Injective Shape Deformation☆13Updated 8 years ago
- Dual Quaternion and Dual Quaternion Skinning tutorial☆70Updated 6 years ago
- A parameter space based FEM program, based on Jernej Barbic's FEM library Vega(http://run.usc.edu/vega/), you can find an example here: h…☆33Updated 8 years ago
- Implementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"☆42Updated 9 years ago
- Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning wit…☆60Updated 9 months ago
- Maya plugin of Bi-Harmonic Bounded Weights (Siggraph 2011)☆18Updated 10 years ago
- Fast Quasi-Harmonic Weights for Geometric Data Interpolation.☆25Updated last year
- Implementation of Le, Hodgins 2016 paper "Real-time Skeletal Skinning with Optimized Centers of Rotation"☆45Updated 9 years ago
- An implementation of "Smooth Skinning Decomposition with Rigid Bones" (SIGGRAPH ASIA 2012).☆69Updated 9 years ago
- ☆31Updated 4 months ago
- Implementation of Le and Hodgin's Realtime Skinning with Optimized Centers of Rotation in Maya 2017☆13Updated 7 years ago
- ☆63Updated 7 years ago
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆97Updated 5 years ago
- implement paper Regularized Kelvinlets: Sculpting Brushes based on Fundamental Solutions of Elasticity☆21Updated 8 years ago
- ☆16Updated 5 years ago
- Keyframe-based motion editing system using numerical optimization [CHI 2018]☆36Updated 2 years ago
- ☆81Updated 4 years ago
- ☆15Updated 7 years ago
- ☆58Updated 6 years ago
- ☆12Updated 4 years ago
- Implementation of FaceBaker: Baking Character Facial Rigs with Machine Learning☆11Updated 5 years ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆30Updated 5 years ago
- ☆17Updated last year
- Online Motion Retargeting☆14Updated 13 years ago
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆14Updated 3 years ago
- Maya plugin implementing utility nodes to voxelize and sample geometry☆22Updated 14 years ago
- ☆32Updated 4 years ago
- A Maya plugin for the PBRT v3 renderer http://www.pbrt.org/ https://github.com/mmp/pbrt-v3/☆41Updated 5 years ago
- Implementation of Deformation Transfer for Triangle Meshes by Sumner, Popovic and related tools.☆34Updated 5 years ago