Skeleton Approximated Offline Cloth Simulation
☆27Feb 23, 2019Updated 7 years ago
Alternatives and similar repositories for Dancer-Skin-Decomposition
Users that are interested in Dancer-Skin-Decomposition are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya☆129Dec 5, 2022Updated 3 years ago
- A production management system for CGI/VFX productions.☆11Sep 14, 2021Updated 4 years ago
- Template project to easily generate zip and windows installer in order to distribute/deploy a Maya plugin.☆12Aug 6, 2018Updated 7 years ago
- ☆27Feb 25, 2018Updated 8 years ago
- A maya attraction deformer node (plugin).☆15Mar 9, 2017Updated 9 years ago
- ☆15Feb 15, 2018Updated 8 years ago
- Code to generate facial expressions on 3D MAYA rigs☆30Aug 24, 2021Updated 4 years ago
- Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆87Jun 26, 2019Updated 6 years ago
- Save animation to JSON and load it.☆15Feb 28, 2024Updated 2 years ago
- Python bindings for manipulating skin data in various DCCs☆32Jan 8, 2026Updated 2 months ago
- python 3 version of tools for Maya 2022+☆10Jul 15, 2025Updated 8 months ago
- Simple collision detection node.☆21Feb 19, 2024Updated 2 years ago
- Takes two 3D head models and make them morph to each other☆31May 30, 2017Updated 8 years ago
- ☆25Nov 11, 2019Updated 6 years ago
- Maya playblast to mp4☆13Jul 10, 2021Updated 4 years ago
- ☆31Jun 20, 2020Updated 5 years ago
- Maya plugin of Bi-Harmonic Bounded Weights (Siggraph 2011)☆18Nov 11, 2015Updated 10 years ago
- plugin for maya to store deformations on a mesh☆18Mar 28, 2018Updated 7 years ago
- Skinning tool for Maya similar to the weight tool in 3dsmax☆18Feb 27, 2023Updated 3 years ago
- ☆58Sep 16, 2019Updated 6 years ago
- Example code for the technique described in the paper "Rig Inversion by Training a Differentiable Rig Function" published at SIGGRAPH Asi…☆94Feb 12, 2025Updated last year
- Igby is an Unreal Engine Automation Platform.☆35Dec 3, 2023Updated 2 years ago
- A plugin created for Maya for the transfer of motion capture data onto 3D facial models using RBF algorithms☆40May 2, 2019Updated 6 years ago
- Collection of Papers on Data Driven Procedural Generation☆41Jan 29, 2019Updated 7 years ago
- ☆15Feb 8, 2020Updated 6 years ago
- Collection of Bifrost compounds to work with curves inside of Bifrost.☆15Jun 10, 2024Updated last year
- Python wrapper for Perforce p4 command-line client☆17Mar 31, 2024Updated last year
- Unity plugin for make Clock and Meter in scene.☆15Oct 2, 2025Updated 5 months ago
- This project is a sample program of FBX SDK Python Bindings. Python版 FBX SDK のサンプルプログラムです。☆17Nov 29, 2019Updated 6 years ago
- Unreal Engine Gear☆72Dec 5, 2025Updated 3 months ago
- Small Neural Network car racing game made with Unity and C#.☆12Apr 21, 2017Updated 8 years ago
- Python + Octave code for measuring surface height using fringe deflectometry. Probably not useful to anyone else at this point.☆11Jan 6, 2014Updated 12 years ago
- Data-Centric rigging sample data☆19Aug 11, 2021Updated 4 years ago
- 3D cloth openframeworks + glm☆10Feb 3, 2015Updated 11 years ago
- stereo with adaptive support weights (Yoon&Kweon, PAMI 2006)☆17Jan 22, 2024Updated 2 years ago
- Particle Designer for OpenFrameworks☆26Jan 2, 2012Updated 14 years ago
- Nvidia HairWorks OpenGL implementation☆12Apr 30, 2016Updated 9 years ago
- A Maya toolbox for composition and framing.☆22May 1, 2022Updated 3 years ago
- Maya deformer for inverting topologically symmetrical meshes, preserving vertex indices.☆20Feb 21, 2025Updated last year