robertjoosten / unity-another-auto-rigger
Unity scripts for the Another Auto Rigger system.
☆72Updated 6 years ago
Alternatives and similar repositories for unity-another-auto-rigger:
Users that are interested in unity-another-auto-rigger are comparing it to the libraries listed below
- A Maya tool for editing and translating normals☆20Updated 6 years ago
- A highly experimental hair rendering and simulation solution for the Unity game engine☆41Updated 3 years ago
- Maya tool to export vertex animation as textures and use them in vertex shaders.☆78Updated 8 years ago
- Maya script that turns geometry to bricks☆12Updated 5 years ago
- Custom skinned mesh renderer in Unity☆35Updated 4 years ago
- Unity Integration☆36Updated 7 years ago
- Test project for the "specular occlusion from bent normal" feature in Unity HDRP☆44Updated 6 years ago
- ☆24Updated 8 years ago
- Substance Shaders for UE4 Mobile☆30Updated 4 years ago
- Maya plugin for baking vertex animation to texture☆21Updated 3 years ago
- ☆67Updated 6 years ago
- ☆43Updated 5 years ago
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Kinematica is a next-generation character animation system.This technolog…☆33Updated 4 years ago
- ☆29Updated 5 years ago
- test code for Unity built-in shader internalskinning.compute☆47Updated 6 years ago
- Unity MatCap Decomposition☆13Updated 5 years ago
- Separable Subsurface Scatter URP☆50Updated last year
- Lens flare image effect in Unity!☆32Updated 6 years ago
- BlendShape Controller Plugin for Unity☆79Updated 3 years ago
- Scripts, and Maya Tools☆25Updated 9 years ago
- ☆32Updated 3 years ago
- User Normal Editing plugin for Softimage☆99Updated 10 years ago
- ☆36Updated 4 years ago
- Simple Screen Space Reflection Implementation.☆45Updated 9 years ago
- Real-time mesh skinning with DDM implemented in Unity 2020.3.13.☆26Updated 3 years ago
- ☆14Updated last week
- ☆28Updated 4 years ago
- This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping …☆76Updated 4 years ago
- ☆16Updated 7 years ago
- Catmull-Clark Subdivision Surface algorithm for Skinned Mesh in Unity3d☆15Updated 8 years ago