robertjoosten / unity-another-auto-rigger
Unity scripts for the Another Auto Rigger system.
☆70Updated 6 years ago
Alternatives and similar repositories for unity-another-auto-rigger:
Users that are interested in unity-another-auto-rigger are comparing it to the libraries listed below
- A highly experimental hair rendering and simulation solution for the Unity game engine☆41Updated 3 years ago
- A Maya tool for editing and translating normals☆20Updated 6 years ago
- Maya tool to export vertex animation as textures and use them in vertex shaders.☆75Updated 7 years ago
- Custom skinned mesh renderer in Unity☆35Updated 4 years ago
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Kinematica is a next-generation character animation system.This technolog…☆32Updated 4 years ago
- Implementation of the skin rendering technique described in GPU Gems 3 - Chapter 14 using the Unity engine☆38Updated 8 years ago
- Separable Subsurface Scatter URP☆49Updated last year
- ☆29Updated 4 years ago
- A tool for Unity uses normal maps to create more accurate roughness mipmaps.☆63Updated 5 years ago
- ☆28Updated 3 years ago
- ☆23Updated 7 years ago
- Maya plugin for baking vertex animation to texture☆20Updated 3 years ago
- test code for Unity built-in shader internalskinning.compute☆47Updated 6 years ago
- .fga VectorField Importer for Unity☆42Updated 5 years ago
- Catmull-Clark Subdivision Surface algorithm for Skinned Mesh in Unity3d☆15Updated 8 years ago
- Test project for the "specular occlusion from bent normal" feature in Unity HDRP☆43Updated 6 years ago
- Unity Integration☆36Updated 6 years ago
- Substance Shaders for UE4 Mobile☆30Updated 4 years ago
- Maya script that turns geometry to bricks☆12Updated 5 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated last month
- This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping …☆76Updated 4 years ago
- Simple Screen Space Reflection Implementation.☆45Updated 8 years ago
- 💎 Approximated crystal caustics effect in Unity.☆73Updated 4 years ago
- ☆15Updated 3 years ago
- Re-Implementation of the shaders presented in the GDC talk "The Inner Workings of Fortnite's Shader Based Procedural Animations"☆16Updated 10 years ago
- ☆36Updated 3 years ago
- ☆16Updated 7 years ago
- Clearly Screen Space Reflection!☆78Updated 5 years ago