Demonstration in Unity about Phase-Functioned Neural Network for Character Control
☆38Sep 8, 2020Updated 5 years ago
Alternatives and similar repositories for PFNN-Demo
Users that are interested in PFNN-Demo are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Godot Engine – Multi-platform 2D and 3D game engine☆10Jun 26, 2024Updated 2 years ago
- Phase-Functioned Neural Networks for Character Control☆524Nov 19, 2021Updated 4 years ago
- An example project of using the new Character Controller component in RealityKit 2.0☆12Jun 13, 2021Updated 5 years ago
- Rotating a humanoid head in Unity 3D by scripting. Trying to get it to work by muscle value or bone rotation.☆14Apr 3, 2018Updated 8 years ago
- ☆17Nov 16, 2022Updated 3 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.☆24Mar 18, 2024Updated 2 years ago
- PoseLandmarkBarracuda is a human pose landmark detecter that runs the Mediapipe Pose Landmark neural network model on the Unity Barracuda…☆17Jan 9, 2022Updated 4 years ago
- A unity (c#) script that implements a RTS Camera for real-time strategy games.☆45Jul 4, 2018Updated 8 years ago
- Mode-Adaptive Neural Networks for Quadraped Motion Control☆111May 1, 2021Updated 5 years ago
- CountryReverseGeocoder package for Unity.☆11Oct 8, 2023Updated 2 years ago
- UnityKit - Unity3D in Swift - Pattern replicate using SceneKit☆11Oct 19, 2025Updated 10 months ago
- A fast, iterative solver for the Inverse Kinematics problem with FABRIK on Unity☆11Nov 27, 2019Updated 6 years ago
- An unity asset to automatically generate a version string with Git like "v1.0.0-commit-abcdefg".☆13Jan 7, 2024Updated 2 years ago
- The documentation generator for iojs.☆13Sep 12, 2015Updated 10 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆32Feb 15, 2023Updated 3 years ago
- Stanford CS223A assignments from SEE (Stanford Engineering Everywhere)☆12Jun 1, 2014Updated 12 years ago
- Dynamic GLTF loader module for Godot 3.2.4+☆17Dec 14, 2021Updated 4 years ago
- Iterative Closest Point algorithm for scans/mesh alignment (with subsampling and point to plane improvements).☆10Jul 15, 2018Updated 8 years ago
- This repository contains driving behavior prediction and performance analysis using Deep Artificial Neural Networks and Decision Tree Cla…☆10May 19, 2020Updated 6 years ago
- PoseDetectionBarracuda is a human pose detecter that runs the Mediapipe Pose Detection neural network model on the Unity Barracuda.☆21Jan 9, 2022Updated 4 years ago
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆165Aug 31, 2021Updated 5 years ago
- Repo for the paper: Learning with Muscles: Benefits for Data-Efficiency and Robustness in Anthropomorphic Tasks. https://al.is.mpg.de/pub…☆16Dec 1, 2022Updated 3 years ago
- ☆22Aug 21, 2020Updated 6 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Emulates the HTML5 Gamepad API using smartphones and HappyFunTimes☆11Jul 24, 2015Updated 11 years ago
- ECS backed C# enums as Flux/Redux action in Unity☆27Nov 29, 2019Updated 6 years ago
- Automate the 'Image Assets' menu, easy to integrate into any CI pipeline.☆10Jul 29, 2023Updated 3 years ago
- Literature review and compilation for human motion synthesis and human novel view synthesis☆17May 17, 2021Updated 5 years ago
- A simulation of the effects of wind on forest fire done in Unity☆18Apr 25, 2018Updated 8 years ago
- Official implementation of "Diverse Motion Stylization for Multiple Style Domains via Spatial-Temporal Graph-Based Generative Model"☆36Mar 7, 2022Updated 4 years ago
- A basic simulation of fire spreading around random plants, directed by the wind, with several aspects controlled by users☆13Dec 5, 2018Updated 7 years ago
- C++ library to parsing and interpreting a .bvh file☆29Feb 28, 2019Updated 7 years ago
- ☆108Aug 27, 2022Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- City of Chattanooga's Open Data Policy by Executive Order☆22Feb 2, 2017Updated 9 years ago
- Structural-RNN for human-motion prediction!☆15May 10, 2019Updated 7 years ago
- MacOS NSUserNotification Private API in Swift 4. Simple demonstration of undocumented notification features.☆11Nov 17, 2017Updated 8 years ago
- Basic implementation of the phased function neural network in Unreal Engine 4☆15Jul 9, 2019Updated 7 years ago
- ☆37Mar 18, 2021Updated 5 years ago
- Recreation of Zelda Breath of the Wild Sheikah Runes mechanics within the Unreal Engine 4☆14Sep 18, 2020Updated 5 years ago
- Pimp your Hierarchy based on pattern matching.☆33Jul 13, 2018Updated 8 years ago