A sketch-based terrain generation framework on GPU using patch-based texture synthesis.
☆16May 6, 2013Updated 12 years ago
Alternatives and similar repositories for TerrainSynthesisGPU
Users that are interested in TerrainSynthesisGPU are comparing it to the libraries listed below
Sorting:
- 伪BSDF,使用着色器渲染方式,整合进urp lit,前向渲染有效,最大程度满足开发需求☆12May 21, 2022Updated 3 years ago
- ☆14Apr 27, 2019Updated 6 years ago
- ☆14May 24, 2024Updated last year
- ☆11Sep 26, 2019Updated 6 years ago
- Houdini Digital Asset which creates procedural city☆11Jun 14, 2016Updated 9 years ago
- 烘焙代理网格处理实时阴影,解决阴影drawcall太多的问题☆12Jul 25, 2018Updated 7 years ago
- ☆13Aug 22, 2019Updated 6 years ago
- 地图迷雾算法☆16Sep 13, 2022Updated 3 years ago
- Texture2DArrayGenerator provides function or editor to make a Texture2DArray.☆18Feb 13, 2023Updated 3 years ago
- Authors' implementation for the article "Orometry-based terrain analysis and synthesis", SIGGRAPH Asia 2019☆40Nov 7, 2024Updated last year
- high performance dotnet core socket tcp/udp communication components☆18Jun 3, 2024Updated last year
- Toon shaders for a rich variety of visual expressions☆14Aug 13, 2021Updated 4 years ago
- Rollback Networking Library Written in C#☆20Jun 5, 2025Updated 8 months ago
- Authors' implementation of the article "Simulation, Modeling, and Authoring of Glaciers", SIGGRAPH Asia 2020☆40Mar 25, 2025Updated 11 months ago
- Source code for the TOG paper: Terrain Amplification with Implicit 3D Features. Presented at Siggraph Asia 2019.☆17May 20, 2022Updated 3 years ago
- CVPR 2023 Data Contribution☆22Mar 17, 2023Updated 2 years ago
- Deadrop is a small game engine that was made as part of the Afterback project.☆17Apr 2, 2024Updated last year
- 3D World Sphere Level Selector☆22Jun 8, 2018Updated 7 years ago
- Source code and study data for the TOG 2021 paper: Mid-Air Drawing of Curves on 3D Surfaces in Virtual Reality.☆23Mar 22, 2022Updated 3 years ago
- A UE4 plugin that supports volume based minimap rendering and a pan zoom map implementation, all without baking any assets! Includes Slat…☆23Apr 21, 2022Updated 3 years ago
- DX12 Terrain Render☆18Jul 14, 2017Updated 8 years ago
- Simple fake simulated Linux like operating system with simple Bourne like shell in C# in Unity☆29Jul 25, 2018Updated 7 years ago
- Asynchronous screen transition/navigation for Unity.☆60Jan 5, 2025Updated last year
- hdr to rgba8 encoding/decoding tool☆25Jan 23, 2015Updated 11 years ago
- A simple Ericsson Texture EAC codec☆25May 22, 2018Updated 7 years ago
- Large game project at the Blekinge Institute of Technology☆10Oct 30, 2020Updated 5 years ago
- Hair simulation based on FTL☆26Feb 16, 2021Updated 5 years ago
- Urp2d☆27Feb 24, 2021Updated 5 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Jul 14, 2021Updated 4 years ago
- Common scripts, mainly for text processing and experimental control☆20Aug 24, 2012Updated 13 years ago
- A project dedicated to making mapping easier on OpenStreetMap. 3rd place winner at HackIllinois 2019. Devpost: https://devpost.com/softwa…☆11Nov 22, 2022Updated 3 years ago
- ☆35Oct 11, 2017Updated 8 years ago
- Easy Day-Night Cycle for Unity game engine☆37Oct 1, 2020Updated 5 years ago
- Reactive Visual Scripting Behavior Tree Tool for Unity 2018.x+☆36Jul 28, 2020Updated 5 years ago
- ☆30Oct 13, 2016Updated 9 years ago
- Implementation of Interactive Example-Based Terrain Authoring with Conditional Generative Adversarial Networks.☆68Dec 16, 2021Updated 4 years ago
- Dynamic Texture Atlas Creator☆29Dec 3, 2016Updated 9 years ago
- Embedded control system (ECS) software controls the overall behavior of ScanBot3D, an autonomous 3D reconstruction robot☆11Nov 1, 2018Updated 7 years ago
- Help you make the game easier! (Android & iOS)☆15Jan 11, 2026Updated last month