To automate the rigging process of 2D skeletal animation, we finetuned a human pose estimation model to work for sketches as well. The data mimics the COCO Dataset and is generated from a mesh contraction method.
☆16Aug 30, 2024Updated last year
Alternatives and similar repositories for Rigging-sketches-for-2D-character-animation
Users that are interested in Rigging-sketches-for-2D-character-animation are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implement Linear Blend Skinning in C++ and OpenGL to achieve the ability to move bones on a character model and have the mesh move realis…☆21Nov 14, 2017Updated 8 years ago
- A program that makes use of OpenPose pose detection to transform a video into a 2D animation file in Unity's .anim format. Also, it proce…☆40Mar 12, 2023Updated 3 years ago
- Pytorch Implementation of "PoSNet: 4x video frame interpolation using position-specific flow"☆10Mar 23, 2020Updated 6 years ago
- A Data Driven IK solver in Blender based on VAE☆30May 24, 2020Updated 5 years ago
- a template for Substance Painter Python plugins☆16Nov 18, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆97Sep 18, 2020Updated 5 years ago
- A cage-based deformation for meshes in 2D.☆14Sep 8, 2018Updated 7 years ago
- c++ implementation of Charlie Tangora's Public domain "gif.h" project.☆10Nov 20, 2022Updated 3 years ago
- Enhanced version of blender's bvh add-on with more settings supported. The bvh's rest pose should have the same handedness as the armatur…☆39Aug 12, 2021Updated 4 years ago
- Fast Automatic Skinning Transformations☆70Oct 29, 2018Updated 7 years ago
- Automatic 3D model rigging and real-time Linear Mesh Blending avatar animation in C++ and Kinect.☆42Feb 5, 2020Updated 6 years ago
- Real-CUGAN super resolution plugin for VapourSynth implemented with ncnn library☆16Feb 5, 2023Updated 3 years ago
- ☆12Jul 23, 2018Updated 7 years ago
- Interactive framework for the as-rigid-as-possible mesh deformation in C++.☆10Mar 23, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Open-sourced dataset of CoNR☆13Apr 18, 2023Updated 3 years ago
- Motion, deformation, IK.☆17Jun 7, 2025Updated 11 months ago
- ☆11Sep 20, 2019Updated 6 years ago
- Kinect user tracking, blob detection and physics interaction in Processing. http://www.creativeapplications.net/processing/kinect-physics…☆13Sep 11, 2016Updated 9 years ago
- JavaScript parser for BVH files and converter to Three.js Bones.☆14Sep 14, 2016Updated 9 years ago
- [CVPR2016] Laplacian Patch-Based Image Synthesis☆13May 8, 2017Updated 9 years ago
- SG SSS for Unreal for Best that builtin skin effects☆17Dec 12, 2023Updated 2 years ago
- ☆12Nov 8, 2023Updated 2 years ago
- Set up Alexnet to perform gender recognition and gesture prediction based on face☆11May 4, 2017Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Implementation of “Video Deblurring by Fitting to Test Data“: https://arxiv.org/abs/2012.05228☆26Dec 11, 2020Updated 5 years ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆24Apr 22, 2022Updated 4 years ago
- Sub-window variance filter for Multi-scale Image Decomposition☆16Sep 23, 2021Updated 4 years ago
- 复赛Public榜15th, Private榜8th,晋级榜6th,决赛5th,本项目是复赛复现项目,运行于model/目录下,gpu为4块☆19Feb 5, 2020Updated 6 years ago
- Basic Implementation of Image Deformation using Moving Least Squares, Schaefer et. al.☆15Aug 23, 2018Updated 7 years ago
- Skeleton-Driven Inbetweening of Bitmap Character Drawings☆31Sep 14, 2024Updated last year
- ☆11Mar 14, 2023Updated 3 years ago
- MessDeform: Hacky deformable mesh engine for Godot☆18Aug 22, 2022Updated 3 years ago
- Tiny 2D Rig Tools is an addon for Blender that assists in the create and Rigging for Cut-Out style characters with Grease Pencil Objects.☆20Jul 13, 2023Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- 2D mesh deformation interactive demo☆21Jan 26, 2021Updated 5 years ago
- This code is for pose-guided human animation from a single image.☆16Jun 18, 2021Updated 4 years ago
- NeLux: High-performance video processing for Python, powered by FFmpeg and PyTorch. Ultra-fast video decoding directly to tensors.☆23May 3, 2026Updated last week
- Potentially Interesting Opensouce eNgine for HTML5 Live 2D 基于HTML5技术的开源Live 2D渲染引擎☆12Apr 27, 2013Updated 13 years ago
- Pivot Tool for Maya☆16Oct 13, 2020Updated 5 years ago
- Objective metrics for measuring visual texture similarity using STSIM features. Supervised by Thrasos Pappas.☆14Oct 4, 2023Updated 2 years ago
- High Resolution VSM Shadowmap☆20Aug 31, 2021Updated 4 years ago