fire-archive / ewbik-temporary
A custom inverse kinematics system solver for multi-chain skeletons and with constraints. Moved to V-Sekai/ewbik.
☆27Updated 2 years ago
Alternatives and similar repositories for ewbik-temporary:
Users that are interested in ewbik-temporary are comparing it to the libraries listed below
- A 3D mesh creation and editing plugin for the Godot Game Engine☆15Updated 3 years ago
- Plugin to make skeletons poseable in the editor☆10Updated 4 years ago
- A plugin for the Godot Engine to create voxel based meshes using an octree for optimization☆22Updated 6 years ago
- A simple and easy to use free look camera for Godot 4.☆34Updated last year
- Character Driven Gameplay with Godot | Includes AI, Root Motion, Navmesh study and more☆15Updated 5 years ago
- Demo project for various cheap shadow methods compatible with GLES2 (blobs, fake stencil with MeshInstance, fake shadowmaps with Viewport…☆22Updated last year
- Demo project for Godot's Movie Maker mode to generate high-quality offline videos☆21Updated last year
- Godot - editor for path 3D☆16Updated last year
- Fast Subdivision in Godot with opensubdiv☆49Updated 2 months ago
- A port of the Blender 2.81 sample scene to Godot 4.0☆24Updated 3 years ago
- Lightmap module for Godot Engine 3.2.2 +☆56Updated 2 years ago
- Visually edit and store Vector2/3 core data types as resources in Godot Engine.☆18Updated 4 years ago
- [WIP] Photo mode add-on for Godot 4.0 (not compatible with 3.x)☆26Updated last year
- Simple Godot synchronised network physics example with falling boxes.☆38Updated 3 years ago
- Convert Godot scene branches into C++ engine-side code☆38Updated 3 years ago
- Godot Material Capture Demo☆20Updated 5 years ago
- Example project related to my grass tutorial video☆25Updated 6 years ago
- A server to recieve facial motion capture data from Live Link Face: https://apps.apple.com/us/app/live-link-face/id1495370836☆12Updated 2 years ago
- Recreation of the beautiful explosions of BotW in Godot. I plan on making a tutorial for this.☆21Updated 3 years ago
- A Godot plugin to import a BVH file as an animation.☆16Updated 4 years ago
- Application scaffolding and utility functionality for Godot games.☆29Updated 2 years ago
- Godot Measuring Tape☆28Updated 6 months ago
- Loads scenes asynchronously☆11Updated 5 years ago
- A c++ Godot engine module, to layer, pack, and merge textures at runtime.☆63Updated last year
- Workspace for storing data through Resource.☆11Updated 10 months ago
- Demo for Shell Fur Add-on for Godot☆11Updated 2 years ago
- Godot engine regression test project☆19Updated 3 months ago
- Tool to pack texture channels in Godot Engine☆23Updated 4 years ago
- ☆22Updated 3 years ago
- Unofficial Godot 1.0 and "Godot 0" builds for nostalgia purposes☆19Updated 6 months ago