C# port of https://github.com/memononen/nanovg
β67Jul 20, 2026Updated last month
Alternatives and similar repositories for NvgSharp
Users that are interested in NvgSharp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- UI Library for MonoGame, FNA and Strideβ874Updated this week
- πΉοΈ Sharp DirectMedia Layer (XNA-like Framework for SDL)β12Oct 16, 2021Updated 4 years ago
- A set of platform- and renderer-agnostic libraries for game development.β29Apr 22, 2020Updated 6 years ago
- Framework for converting C libraries to other languagesβ118May 31, 2025Updated last year
- A tool to package MonoGame games and other .NET applications into several distributable formatsβ25Feb 16, 2026Updated 6 months ago
- 1-Click AI Models by DigitalOcean Gradient β’ AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- High performance zero allocation MSDF fonts for monogame.β31Dec 30, 2025Updated 8 months ago
- A simple, lightweight yet highly versatile OpenGL graphics libraryβ197Mar 10, 2025Updated last year
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.β76Jun 25, 2026Updated 2 months ago
- A dotnet tool that builds and packages MonoGame projects for Windows, macOS, and Linux.β32May 7, 2026Updated 3 months ago
- Animated User Interface library for Monogameβ73Jun 2, 2019Updated 7 years ago
- An alternative solution for Monogame/FNA/XNA-derived frameworks that utilizes SharpFont to draw text rather than the traditional SpriteFoβ¦β15Jun 26, 2022Updated 4 years ago
- C# port of the stb_image.hβ322Aug 8, 2026Updated 3 weeks ago
- A bare bones, no repeat code, Monogame 3.8.1 , Net Core 6 or 7, with working pixel and other shaders that works in desktop GL and Windowsβ¦β11Mar 13, 2023Updated 3 years ago
- Base Monogame objects for managing relative transforms.β25Jul 17, 2019Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- An experimentation in creating a game engine from scratch with .NET Coreβ19Apr 15, 2024Updated 2 years ago
- Engine specific libraries for Empty Keys UIβ60May 25, 2025Updated last year
- C# Realtime GUI Systemβ154Mar 11, 2026Updated 5 months ago
- 2D lighting with soft shadows for MonoGameβ350Aug 2, 2022Updated 4 years ago
- Proof-of-concept LLVM IR to MSIL translatorβ16Apr 20, 2026Updated 4 months ago
- NanoVectorGraphicsExceptItUsesSilkNETNowWooHoo (Thank KoziLord for the name)β34Aug 27, 2026Updated last week
- MonoGame/FNA Library that extends functionality of the SpriteFont.β152Dec 5, 2024Updated last year
- A flexible UI framework for MonoGameβ71Jul 9, 2019Updated 7 years ago
- C# Rapid Open Widgetsβ61Jul 29, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer β’ AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- 2D math / geometry collision library for C#, compatable with monogame.β55Mar 30, 2021Updated 5 years ago
- 2.5D pixel-based game engine built on XNA/FNA/MonoGame.β56Nov 6, 2019Updated 6 years ago
- A port of the dotnet/runtime RyuJIT compiler to C#β48Jun 20, 2026Updated 2 months ago
- TiledCS is a dotnet library for loading Tiled tilesets and mapsβ165Aug 31, 2024Updated 2 years ago
- SkiaSharp based 'Layered Window Graphic Rendering' exampleβ12Jan 23, 2017Updated 9 years ago
- A 2D path and shape drawing library for MonoGame and XNA.β95May 20, 2020Updated 6 years ago
- A deferred engine created with monogameβ259Nov 20, 2018Updated 7 years ago
- UI library for MonoGame.β219Jul 22, 2026Updated last month
- A C# wrapper to easily interop with Tracy Profilerβ19Jul 31, 2025Updated last year
- Managed Database hosting by DigitalOcean β’ AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- An improved font library for Monogame. Draw scalable text fast and easy!β15Jul 17, 2019Updated 7 years ago
- Shader Editor for MonoGame's Effectsβ86Oct 2, 2019Updated 6 years ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.β53May 1, 2023Updated 3 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.β66Jan 2, 2025Updated last year
- Cross-platform C# game engine.β491Aug 27, 2026Updated last week
- UI system for MonoGame projects.β508Apr 25, 2024Updated 2 years ago
- One framework for creating powerful cross-platform games.β53Jul 16, 2026Updated last month