xen2 / Xenko.ClientServerSample
Xenko Game sample + headless server
☆23Updated 2 years ago
Alternatives and similar repositories for Xenko.ClientServerSample:
Users that are interested in Xenko.ClientServerSample are comparing it to the libraries listed below
- ☆24Updated last month
- A demo for creating simple terrain using a height map strategy and the Xenko game engine.☆11Updated 5 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- A code first game development framework written in C# using dot net core 5☆15Updated last year
- The next generation of Titan☆9Updated last week
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆29Updated 5 months ago
- A demo for creating simple water using a flow map strategy and the Xenko game engine.☆12Updated 4 years ago
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆50Updated 5 months ago
- Experimental mini Stride.Editor in Avalonia☆13Updated 4 years ago
- Some Xenko usage samples for Xenko 3.1.0.1 beta☆28Updated 5 years ago
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆28Updated last week
- Stride plugin which allows running Avalonia on Stride☆27Updated last year
- Various core functions useful to almost every project☆17Updated last month
- Stride3D tutorials and examples in .NET 5 using C# 9.0 or .NET 6 using C# 10.☆17Updated 5 months ago
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆26Updated 3 years ago
- Live entity editing for Xenko games.☆11Updated 4 years ago
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.☆51Updated last week
- ☆18Updated 3 years ago
- Xenko CEDEC 2015 demo (by Silicon Studio)☆16Updated last year
- Live entity editing for Stride (fka Xenko) games.☆28Updated last year
- Water Template for Flax Engine☆19Updated last year
- Various stride utilities / projects (stride3d.net)☆57Updated 2 months ago
- Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.☆35Updated last month
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 2 months ago
- Lidgren srp6a implementation that uses a lobby to seperate authenticated users from guests.☆13Updated 11 years ago
- Terrain implementation for the Stride game engine☆21Updated 4 years ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 5 months ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆33Updated 2 years ago
- Generate C# bindings from C headers☆25Updated last month