TomGroner / XenkoTerrain
A demo for creating simple terrain using a height map strategy and the Xenko game engine.
☆11Updated 5 years ago
Alternatives and similar repositories for XenkoTerrain:
Users that are interested in XenkoTerrain are comparing it to the libraries listed below
- Live entity editing for Xenko games.☆11Updated 3 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- Xenko Game sample + headless server☆23Updated 2 years ago
- ☆24Updated 3 weeks ago
- Xenko Marching Cubes Terrain Example☆10Updated 5 years ago
- A demo for creating simple water using a flow map strategy and the Xenko game engine.☆12Updated 4 years ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆29Updated 4 months ago
- A tool showing the built-in shaders of the Stride game engine and their inheritance hierarchy☆30Updated 3 years ago
- A voxel cone tracing implementation for the Xenko game engine!☆28Updated 5 years ago
- A game engine using C# / OpenTK, not very good☆18Updated 2 years ago
- Xenko GDC 2017 demo (by Silicon Studio)☆65Updated 2 years ago
- A code first game development framework written in C# using dot net core 5☆15Updated last year
- .Net managed glTF Veldrid-based renderer☆17Updated 2 years ago
- A modular game engine☆19Updated 9 months ago
- Some Xenko usage samples for Xenko 3.1.0.1 beta☆28Updated 5 years ago
- Live entity editing for Stride (fka Xenko) games.☆28Updated 11 months ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 4 months ago
- Xenko CEDEC 2015 demo (by Silicon Studio)☆16Updated last year
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆26Updated 7 months ago
- Evergine Low-Level API samples.☆20Updated 3 months ago
- start an empty xenko game on windows from code☆11Updated 6 years ago
- Simple, modern, code-only C# game engine!☆20Updated 3 months ago
- C# Game Engine☆14Updated 2 months ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆40Updated 2 years ago
- ☆20Updated 4 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 6 years ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated last month
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- GUI-based .NET wrapper generator for C++ libraries (WIP)☆18Updated 5 years ago