chickensoft-games / Collections
Lightweight collections, utilities, and general interface types to help make maintainable code.
☆25Updated this week
Alternatives and similar repositories for Collections:
Users that are interested in Collections are comparing it to the libraries listed below
- Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.☆33Updated last month
- Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.☆50Updated this week
- Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.☆11Updated last month
- Opinionated Godot logging interface and console implementation for C#☆20Updated last week
- Supercharge your Godot nodes with power-ups and third party source generators.☆55Updated 9 months ago
- ☆31Updated 9 months ago
- C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, a…☆12Updated this week
- Debug graphing utility for Godot 4.x (C#)☆20Updated 9 months ago
- ☆13Updated 7 months ago
- A collection of power-ups for your C# Godot game scripts that work with the SuperNodes source generator.☆16Updated 8 months ago
- GDScript ECS 4.x☆32Updated 7 months ago
- C# Extras for Godot☆27Updated 4 months ago
- GDShrapt is object-oriented one-pass parser of GDScript programming language.☆39Updated 3 months ago
- A simple 2D/3D interaction system for Godot 4.☆57Updated 6 months ago
- Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.☆19Updated this week
- A .NET template for quickly creating a C# nuget package for use with Godot 4.☆34Updated this week
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆24Updated last month
- ☆95Updated 3 months ago
- Custom drawing extensions for Godot engine.☆36Updated 2 weeks ago
- A simple utility AI example implemented in Godot☆40Updated last year
- An inspector editor for Dictionaries. But better than the built-in one (as of Godot 4.1).☆92Updated 4 months ago
- A library providing functions to help calculate and work with 3D projectile trajectories in the Godot game engine.☆34Updated 2 years ago
- Reactive extensions for Godot C#☆95Updated 7 months ago
- An ever expanding Redot C# game dev library to be used across several game projects☆57Updated 2 months ago
- A trail/ribbon renderer for Godot similar to Unity's TrailRenderer☆29Updated 3 weeks ago
- WIP project for editing automatically chunked scenes from one giant parent scene☆34Updated last year
- Godot Multiplayer Demo using the Client Server Architecture☆16Updated 3 years ago
- A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.☆29Updated this week
- a godot addon to add Console in game with c#☆27Updated 5 months ago