chickensoft-games / Collections
Lightweight collections, utilities, and general interface types to help make maintainable code.
☆34Updated this week
Alternatives and similar repositories for Collections:
Users that are interested in Collections are comparing it to the libraries listed below
- Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.☆39Updated last week
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆25Updated last month
- A collection of tools for accelerating Godot + C# game development, including loading, feature tags, and high-DPI utilities.☆32Updated this week
- Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.☆53Updated this week
- Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.☆14Updated 2 weeks ago
- A .NET template for quickly creating a C# nuget package for use with Godot 4.☆39Updated this week
- Opinionated Godot logging interface and console implementation for C#☆20Updated 3 months ago
- Supercharge your Godot nodes with power-ups and third party source generators.☆58Updated last year
- Debug graphing utility for Godot 4.x (C#)☆21Updated last year
- C# Extras for Godot☆28Updated 7 months ago
- ☆32Updated last month
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆35Updated 3 weeks ago
- Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.☆22Updated this week
- GDScript ECS 4.x☆33Updated 10 months ago
- A simple 2D/3D interaction system for Godot 4.☆57Updated 9 months ago
- A collection of power-ups for your C# Godot game scripts that work with the SuperNodes source generator.☆17Updated 11 months ago
- An inspector editor for Dictionaries. But better than the built-in one (as of Godot 4.1).☆92Updated 7 months ago
- ☆14Updated 9 months ago
- Tool to improve the development experience when creating Godot mod-loader mods.☆45Updated last month
- GDShrapt is object-oriented one-pass parser of GDScript programming language.☆40Updated last month
- Custom drawing extensions for Godot engine.☆39Updated 3 weeks ago
- Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, p…☆80Updated this week
- WIP project for editing automatically chunked scenes from one giant parent scene☆36Updated last year
- A library providing functions to help calculate and work with 3D projectile trajectories in the Godot game engine.☆34Updated 2 years ago
- A trail/ribbon renderer for Godot similar to Unity's TrailRenderer☆32Updated 3 months ago
- a godot addon to add Console in game with c#☆29Updated 8 months ago
- Split your Godot project's logic into components (little pieces of code) to better maintenance☆90Updated 5 months ago
- Operations provides a quick and efficient way to programmatically create animations and complex behavior trees in the Godot game engine.☆19Updated last week
- C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, a…☆14Updated this week
- Easy integration testing for Godot with simulated input, node drivers, and fixtures.☆32Updated this week