CthulhuBaba / LiteWaterLinks
Water Template for Flax Engine
☆20Updated last year
Alternatives and similar repositories for LiteWater
Users that are interested in LiteWater are comparing it to the libraries listed below
Sorting:
- Xenko CEDEC 2015 demo (by Silicon Studio)☆15Updated last year
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆30Updated 3 years ago
- ☆30Updated last year
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆51Updated 10 months ago
- A fully featured modular character controller for Flax Engine.☆43Updated 3 years ago
- Simple to use tweening library for flax. Now with SEQUENCES☆29Updated last year
- 2D physics engine in C#☆38Updated 5 months ago
- Various stride utilities / projects (stride3d.net)☆59Updated 7 months ago
- Rollback Networking Library Written in C#☆18Updated 2 months ago
- High level c# Networking for Godot based on popular open source Unity networking solutions Mirror and Mirage☆28Updated last week
- Focus Game Engine. This is Stride/Xenko fast-tracked for Phr00t's Software games. Improvements over the original Focus on Vulkan support,…☆104Updated 2 weeks ago
- Zara Engine for Survival Games☆67Updated 7 months ago
- C# ECS Benchmarks☆37Updated last month
- Sample project showcasing usage of Arizona Framework for Flax Engine☆22Updated 4 months ago
- An example how to create a custom asset for Stride game engine☆17Updated 4 years ago
- Deterministic physics using C# in Godot 3.x. 💥☆55Updated 2 years ago
- Terrain implementation for the Stride game engine☆23Updated 5 years ago
- Simple, modern, code-only C# game engine!☆23Updated 9 months ago
- High performance C# Entity System☆25Updated 3 weeks ago
- A Godot demo that uses the Arch ECS system.☆28Updated last year
- An example in Stride using Arch ECS.☆13Updated 10 months ago
- A lightweight and easy to use entity component system with an effective feature set for making games.☆62Updated 2 years ago
- A high performance component oriented take on ECS.☆118Updated this week
- Xenko Marching Cubes Terrain Example☆10Updated 5 years ago
- Three dimensional tilemap creator for Unity.☆22Updated 2 years ago
- A modular and extensible behavior tree framework for AI development in C# for the .NET and Godot Engine.☆11Updated 2 weeks ago
- Collection of example projects for Flax Engine☆125Updated 2 weeks ago
- Roslyn analyzers for DefaultEcs users.☆14Updated 2 years ago
- A voxel cone tracing implementation for the Xenko game engine!☆28Updated 5 years ago
- Tutorial Projects following a Youtube-Series☆20Updated 2 months ago