chickensoft-games / Serialization
Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.
☆47Updated this week
Alternatives and similar repositories for Serialization:
Users that are interested in Serialization are comparing it to the libraries listed below
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆25Updated last week
- Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.☆31Updated 3 weeks ago
- Human-friendly, hierarchical and serializable state machines for games and apps in C#.☆202Updated last week
- ☆31Updated 9 months ago
- C# source generators for the Godot Game Engine☆139Updated this week
- Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.☆11Updated 3 weeks ago
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆26Updated 2 years ago
- Supercharge your Godot nodes with power-ups and third party source generators.☆55Updated 9 months ago
- Reactive extensions for Godot C#☆95Updated 6 months ago
- Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle …☆111Updated 3 weeks ago
- A .NET template for quickly creating a C# nuget package for use with Godot 4.☆34Updated last week
- Godot☆25Updated 11 months ago
- A template used for quickly setting up new Redot 4 C# games.☆114Updated 2 weeks ago
- Xenko Game sample + headless server☆23Updated 2 years ago
- Simple ASP.NET Core SignalR Server with Godot-mono SignalR Client☆22Updated 3 years ago
- ☆95Updated 2 months ago
- A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.☆123Updated last year
- Experimental mini Stride.Editor in Avalonia☆13Updated 4 years ago
- C# Extras for Godot☆27Updated 4 months ago
- C# ECS Benchmarks☆25Updated last week
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆43Updated last month
- A inventory system being made in Godot 4 C# for future games☆31Updated 4 months ago
- Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, p…☆70Updated last week
- A collection of power-ups for your C# Godot game scripts that work with the SuperNodes source generator.☆16Updated 7 months ago
- Lua style coroutines for C# with Unity style waiting☆32Updated last year
- A set of scripts / modules to kick start your C# Godot 3.x game.☆61Updated last year
- A lightweight and easy to use entity component system with an effective feature set for making games.☆59Updated 2 years ago
- State machines, notifiers, and other utilities for C# Godot development.☆47Updated last year
- A game engine built on MonoGame.☆31Updated this week
- A C# wrapper for flecs☆160Updated last month