chickensoft-games / SerializationLinks
Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.
☆59Updated 2 weeks ago
Alternatives and similar repositories for Serialization
Users that are interested in Serialization are comparing it to the libraries listed below
Sorting:
- Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.☆50Updated 2 months ago
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆37Updated last week
- Human-friendly, hierarchical and serializable state machines for games and apps in C#.☆250Updated last week
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆51Updated 10 months ago
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆49Updated 2 months ago
- A collection of tools for accelerating Godot + C# game development, including resource loading, feature tags, and high-DPI utilities.☆42Updated last week
- Demo C# project for Godot 4 web exports☆33Updated 3 months ago
- Xenko Game sample + headless server☆23Updated 3 years ago
- C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, a…☆17Updated last week
- Various stride utilities / projects (stride3d.net)☆59Updated 7 months ago
- ☆37Updated 3 months ago
- Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle …☆155Updated last week
- Supercharge your Godot nodes with power-ups and third party source generators.☆58Updated last year
- Simple ASP.NET Core SignalR Server with Godot-mono SignalR Client☆22Updated 4 years ago
- Reactive extensions for Godot C#☆97Updated last year
- ☆143Updated last week
- A .NET template for quickly creating a C# nuget package for use with Godot 4.☆41Updated 2 weeks ago
- A inventory system being made in Godot 4 C# for future games☆32Updated 11 months ago
- Godot☆25Updated last year
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆32Updated 2 years ago
- C# source generators for the Godot Game Engine☆202Updated last month
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆51Updated 3 months ago
- Completely free, open-source, cross-platform, and blazingly fast asynchronous engine for creating modern games and apps☆26Updated last year
- ☆27Updated 3 months ago
- Estragonia: Avalonia in Godot☆282Updated 8 months ago
- Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.☆19Updated 2 weeks ago
- A collection of power-ups for your C# Godot game scripts that work with the SuperNodes source generator.☆17Updated last year
- Camera library for MonoGame.☆16Updated 2 years ago
- Stride plugin which allows running Avalonia on Stride☆28Updated 2 years ago
- Opinionated Godot logging interface and console implementation for C#☆20Updated 6 months ago