swift502 / OctarrLinks
Dynamic array-like octree written in C#
☆13Updated 2 months ago
Alternatives and similar repositories for Octarr
Users that are interested in Octarr are comparing it to the libraries listed below
Sorting:
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆29Updated 3 years ago
- Xenko CEDEC 2015 demo (by Silicon Studio)☆15Updated last year
- An MMO server coded in C#☆13Updated 11 years ago
- Zara Engine for Survival Games☆66Updated 6 months ago
- Tutorial Projects following a Youtube-Series☆20Updated 2 months ago
- Generates a sprite polygon collidor at runtime☆14Updated 10 years ago
- Water Template for Flax Engine☆20Updated last year
- High performance C# Entity System☆25Updated last week
- An example Unity asset processor that automatically imports colliders.☆19Updated 3 years ago
- Godot☆25Updated last year
- Deterministic physics using C# in Godot 3.x. 💥☆55Updated 2 years ago
- ☆30Updated last year
- Xenko Marching Cubes Terrain Example☆10Updated 5 years ago
- An efficient and easy to use voxel framework for Unity.☆30Updated 5 years ago
- A C# library for modular functions and actions, heavily inspired by Inform 7's rulebooks☆26Updated 8 months ago
- Rollback Networking Library Written in C#☆17Updated 2 months ago
- A Unity add-on that converts Quake style *.map files into Unity game objects.☆22Updated 2 months ago
- Complete FPS player controller for Godot 4.4+ [C#]☆15Updated 2 weeks ago
- Xenko Game sample + headless server☆23Updated 3 years ago
- RPG Database for Unity. Create and manage data for your RPG.☆18Updated 4 years ago
- Isosurface generator for Unity3D☆17Updated 4 years ago
- Alcatreize is a custom, deterministic physics system, with pixel perfection in mind. Designed for use in the Godot Engine☆19Updated last week
- The innovative easy-to-use high performance multiplayer solution☆17Updated last month
- An more advanced approach for grid based movement in Unity3d games.☆25Updated this week
- Object pooling library for C# and Unity3D☆14Updated last year
- Unity plugin editor for easier manipulation of assets of certain types.☆17Updated 2 years ago
- Unity DOTS-ECS example with IJobForEach (BC and WithEntity) and IBufferElementData.☆13Updated 5 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 6 years ago
- Goal Oriented Action Planning C#/.NET Library☆64Updated 5 years ago
- Repo for my "Unity Developer Console" tutorial.☆21Updated 5 years ago