swift502 / OctarrLinks
Dynamic array-like octree written in C#
☆11Updated last week
Alternatives and similar repositories for Octarr
Users that are interested in Octarr are comparing it to the libraries listed below
Sorting:
- Unity DOTS-ECS example with IJobForEach (BC and WithEntity) and IBufferElementData.☆13Updated 5 years ago
- Alcatreize is a custom, deterministic physics system, with pixel perfection in mind. Designed for use in the Godot Engine☆18Updated last year
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆27Updated 3 years ago
- Water Template for Flax Engine☆20Updated last year
- Godot test project with Entitas and Zenject.☆10Updated last year
- An efficient and easy to use voxel framework for Unity.☆30Updated 4 years ago
- The innovative easy-to-use high performance multiplayer solution☆16Updated this week
- A geometry shader to highlight face and vertex normals and tangents. Can also be used as an Image Effect.☆16Updated 5 years ago
- High level c# Networking for Godot based on popular open source Unity networking solutions Mirror and Mirage☆22Updated last week
- Custom Units for saving Binary, JSON, and Nodes with Odin Serializer in Bolt Visual Scripting.☆14Updated 3 years ago
- Godot☆25Updated last year
- ☆18Updated 3 weeks ago
- An example Unity asset processor that automatically imports colliders.☆19Updated 3 years ago
- ☆15Updated 6 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- Tween Extension to Unity-AsyncRoutines☆18Updated 5 years ago
- ☆10Updated 6 months ago
- Tutorial Projects following a Youtube-Series☆18Updated last year
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆34Updated this week
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- ☆30Updated last year
- Game Design Patterns for C++☆55Updated 4 months ago
- Latios Framework Open Project #3 - Explore the Latios Framework here☆17Updated 3 months ago
- Latios Framework Open Project #2 - an Atypical Team with Atyipical Responsibilities☆10Updated 2 years ago
- WIP project for editing automatically chunked scenes from one giant parent scene☆37Updated last year
- Work in progress prototype for the Chisel Level Editor, for Unity☆10Updated 9 months ago
- Debug graphing utility for Godot 4.x (C#)☆21Updated last year
- A built in accessibility assessment tool for Unity, that allows game creators to make more accessible games☆15Updated 5 years ago
- Voxel engine made in C# for Unity☆46Updated 5 years ago
- An Async implementation of Steamworks.net transport for Mirror☆22Updated 5 years ago