Network Solution for Unity, Stride, Xenko, Unigine
☆39May 7, 2023Updated 3 years ago
Alternatives and similar repositories for GalaxyCore
Users that are interested in GalaxyCore are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Experimental mini Stride.Editor in Avalonia☆13Nov 1, 2020Updated 5 years ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆31Sep 28, 2024Updated last year
- Terrain implementation for the Stride game engine☆24Jul 28, 2020Updated 5 years ago
- ☆12Jun 7, 2020Updated 6 years ago
- SharpDX earth-size planetary terrain achieved through 3d noise, cubicle quadtrees, and double-precision simulation space☆11Nov 29, 2016Updated 9 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- BindingSharp enables MVVM-Style programming with GTKSharp. It is a library to bind properties of a GTK widget to a viewmodel.☆13Jan 25, 2021Updated 5 years ago
- A UE4 mod SDK for GTA: The Definitive Edition☆34Dec 19, 2021Updated 4 years ago
- Infinite, procedurally generated island archipelago with LODs, frustum culling and erosion using compute shaders.☆13Jun 4, 2021Updated 5 years ago
- A very bare bones composition of examples made in Godot4. Fully Commented.☆14Mar 23, 2026Updated 2 months ago
- A simple C# network library.☆30Jan 6, 2025Updated last year
- Live entity editing for Xenko games.☆11Mar 14, 2021Updated 5 years ago
- 欢迎访问项目主页☆11Aug 21, 2020Updated 5 years ago
- An example how to create a custom asset for Stride game engine☆18Aug 22, 2021Updated 4 years ago
- Contains a variety of hooks to simplify library and system hooking.☆13Jan 8, 2026Updated 5 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Here I am developing a multiplayer fast paced shooter, similar to Quake, using Godot.☆11Jun 22, 2023Updated 2 years ago
- Vibrate the device. This feature is currently for iOS or Android.This feature is one of the "j1Tech" developed by jwellone Inc for Unity.☆18Nov 18, 2021Updated 4 years ago
- User interface library for video games based on Chromium☆12Jan 8, 2026Updated 5 months ago
- Turning Godot into GoldSRC, attempt no.1☆14May 17, 2023Updated 3 years ago
- Many best in class pseudo random generators grouped into one simple library.☆15Jan 1, 2026Updated 5 months ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆16Dec 13, 2020Updated 5 years ago
- It is an alternative implementation of the printf family suitable for embedded systems.☆19Apr 4, 2021Updated 5 years ago
- C# .NET Managed Library Handling NIF (NetImmerse/GameBryo game engine) file format for 3D Meshes / Models☆16Jan 26, 2018Updated 8 years ago
- ☆18Mar 22, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- This is an interactive MiniMap made with Python, PyQT5 & Pytesseract for the game "New World"☆17Oct 19, 2021Updated 4 years ago
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆326Mar 13, 2022Updated 4 years ago
- WIP project for editing automatically chunked scenes from one giant parent scene☆41Sep 30, 2023Updated 2 years ago
- Allows import Unity packages to custom folder☆17Oct 18, 2025Updated 8 months ago
- A demo Unity application using Railgun and MiniUDP.☆17Oct 13, 2016Updated 9 years ago
- Authoritative server networking library for Godot game engine.☆11Jan 10, 2023Updated 3 years ago
- ☆12Aug 26, 2024Updated last year
- Top layer of the network stack☆14Jan 8, 2026Updated 5 months ago
- MIT Licensed Open Source version of Torque 3D from GarageGames (obsolete)☆33Aug 12, 2015Updated 10 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Using https://www.exceptionnotfound.net/modeling-battleship-in-csharp-introduction-and-strategies/ to build a Blazor implementation using…☆10Apr 26, 2026Updated last month
- Unreal Engine tools for baking Skeletal Mesh animation into textures to animate meshes through the material shader☆18Jun 3, 2025Updated last year
- 3rd Person RPG project with Unreal Engine 4.21.2☆11Nov 14, 2022Updated 3 years ago
- A demo illustrating how to implement voice chat in Godot4 using p2p networking and Opus Codec☆18Jan 17, 2024Updated 2 years ago
- The RmlUi plugin for Flax Engine☆14Apr 26, 2024Updated 2 years ago
- Bare-bone implementation of ImGui and a couple of debug tools for Stride☆22Aug 17, 2024Updated last year
- openaltium is a set of tools for opening Altium (TM) library files☆23Feb 11, 2017Updated 9 years ago