wicast / CreviceEngine
☆11Updated 2 years ago
Alternatives and similar repositories for CreviceEngine
Users that are interested in CreviceEngine are comparing it to the libraries listed below
Sorting:
- CLI shader debugger / testbed for SPIRV-VM☆14Updated 5 years ago
- A C++ implementation of Recycler☆12Updated last month
- Skeletal animation player using the WhiteBoxEngine☆16Updated last year
- A comfortable way to describe parameter interface and generate its underlying data structure☆14Updated last year
- Extension header generator based on the official Vulkan registry xml☆7Updated 3 years ago
- Everything needed to host a CLR inside C++☆11Updated 6 months ago
- CLR GC implementation for il2cpp☆18Updated 7 years ago
- The JsRuntimeHost is a library that provides cross-platform C++ JavaScript hosting for any JavaScript engines with Node-API support such …☆17Updated 3 weeks ago
- Radiosity lighting implemented in C☆10Updated 9 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated last year
- ☆20Updated 2 years ago
- C++20 highly parallel ECS implementation☆20Updated 5 years ago
- ☆10Updated 7 years ago
- The C++ "engine" for a game.☆12Updated 4 years ago
- A screen space ambient occlusion (SSAO) algorithm☆9Updated 5 years ago
- A simple Ericsson Texture EAC codec☆25Updated 6 years ago
- An easy-to-use, cross-platform, graphics render library written entirely in rust☆28Updated 6 years ago
- MythOS game engine from Charybdis Enterprises☆18Updated 3 years ago
- [DEPRECATED] Virtual Machine for BlueByte☆9Updated 5 years ago
- Low discrepancy sequences and blue noise applied to loot drops in video games☆10Updated 5 years ago
- Development environment for ImGui.☆19Updated 6 years ago
- Open source 2D and 3D game engine☆13Updated 4 months ago
- C++ library to read/write Truevision TGA/TARGA files☆28Updated last year
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆20Updated last year
- A low-level cross platform GPU library☆20Updated 6 months ago
- PhysFS fork with magic streams☆12Updated 6 years ago
- Dynamic, Contiguous-Memory Objects Pool☆13Updated 7 years ago
- ☆14Updated 9 months ago
- A simple, configurable and extendible build system for gamedev.☆25Updated 10 months ago
- examples of echo game engine☆12Updated 2 years ago