adriengivry / AnimationProgrammingLinks
Skeletal animation player using the WhiteBoxEngine
☆15Updated last year
Alternatives and similar repositories for AnimationProgramming
Users that are interested in AnimationProgramming are comparing it to the libraries listed below
Sorting:
- Graphics Experiment - YCoCg Frame Buffers☆18Updated 5 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Updated 3 years ago
- SH coefficients generated from cubemap texture to achieve irradiance used as light probe.☆11Updated 7 years ago
- a collections of rendering techniques based on d3d11 for study 渲染技术的收集与学习☆24Updated 6 years ago
- A bgfx port of lightmapper.h☆17Updated 9 years ago
- Visual scripting plugin for Lumix Engine☆11Updated 4 months ago
- A 3D game engine.☆21Updated 6 years ago
- a reserch desktop app based on electron☆33Updated 8 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Updated 6 years ago
- Implementation of "Real-time Global Illumination using Precomputed Light Field Probes"☆15Updated 6 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆16Updated 6 years ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆18Updated 6 years ago
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆24Updated 7 years ago
- Implementation of a Quadtree LOD in terrain rendering (such as planets)☆21Updated 8 years ago
- A set of C# libraries for runtime behaviour tree editing, scripting and inspection☆52Updated 10 years ago
- Entity component system geared for games☆17Updated 6 years ago
- Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/ifto…☆56Updated last month
- Shader笔记,参考书籍,文档☆11Updated last year
- Performance and bandwidth tester for D3D12 memory pools☆29Updated last year
- Animation Compression Library glTF toolkit☆19Updated 5 years ago
- ☆21Updated last year
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- Core libraries and utilities☆36Updated 3 years ago
- Fiber based job system☆24Updated 11 months ago
- virtual texture☆20Updated 5 years ago
- Material Graph Editor for Urho3D engine☆27Updated 3 years ago
- An experiment on creating an animation system similar to Unreal Engine 4 from scratch.☆50Updated 5 years ago
- Game made in CGJ2019,using ECS preview33☆16Updated 6 years ago
- PBR Baker - open source multi-functional baking tool for BRDF related work☆14Updated 6 years ago
- A comparison of typical real-time and offline illumination methods. (SSAO, HBO, VXGI, and Ray Traced Global Illumination)☆35Updated 7 years ago