用于将MSIL编译到C++/MicroCode的AOT编译器。
☆24Feb 27, 2021Updated 5 years ago
Alternatives and similar repositories for RTCLI.AOTCompiler
Users that are interested in RTCLI.AOTCompiler are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Runtime implementation of ECMA-335 Common Language Infrastructure that is specifically designed for real-time applications.☆29Feb 28, 2021Updated 5 years ago
- An open-source C++17 string library for game developing.☆10Jun 9, 2023Updated 3 years ago
- Cross-Platform Game Engine☆155Apr 22, 2021Updated 5 years ago
- MSIL interpreter and runtime for a school project.☆10Dec 16, 2014Updated 11 years ago
- a CPU/GPU physically based renderer☆34Dec 17, 2022Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆22Feb 2, 2026Updated 8 months ago
- Dump PDB Symbols including support for Bochs Debugging Format (with wine support)☆14Aug 11, 2023Updated 3 years ago
- Data-oriented technology stack☆26Nov 4, 2023Updated 2 years ago
- A source to source transformation tool for C using clang LibTooling☆11Mar 11, 2019Updated 7 years ago
- Luna SDK is a C++ software development framework for real-time rendering applications.☆145Sep 14, 2026Updated 3 weeks ago
- Lightweight Garbage Collector for .NET☆18Aug 5, 2026Updated 2 months ago
- A long, slow road to an out of core renderer for Unity DOTS☆10Oct 8, 2020Updated 6 years ago
- Game made in CGJ2019,using ECS preview33☆16Jul 10, 2019Updated 7 years ago
- GUI ASM to HEX and HEX to ASM conversion tool☆18Aug 19, 2018Updated 8 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Code generator of SakuraEngine, aiming to light-weight code generator for reflection and exporter for P-Invokes/Lua/etc.☆50Apr 28, 2020Updated 6 years ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆27Sep 28, 2026Updated last week
- ☆13Oct 1, 2026Updated last week
- a header-only crossplatform type-safe dynamic compiler generator based on C++ 17.☆11Mar 1, 2022Updated 4 years ago
- A Toy Game Engine Using D3D12☆14Nov 2, 2020Updated 5 years ago
- Path tracer using DirectCompute.☆17Aug 10, 2026Updated last month
- ☆48Mar 20, 2023Updated 3 years ago
- Signed distance field (SDF) generation by amortized ray tracing, SDF AO, and SDF soft shadow☆23Dec 30, 2024Updated last year
- ☆15Nov 9, 2019Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Customize menu,toolbar and detail quickly☆64Jan 20, 2021Updated 5 years ago
- A mobile minigame made under 20 days, focusing on runtime Procedural Content Generation (PCG), and fun .)☆15Oct 10, 2021Updated 4 years ago
- Trace any method in any assembly in any (live) .NET process!☆11Mar 3, 2016Updated 10 years ago
- Small examples of .NET compiling to wasi-wasm via NativeAOT-LLVM☆29Oct 6, 2023Updated 3 years ago
- A real-time rendering game engine.☆15Jun 15, 2022Updated 4 years ago
- ☆30Nov 2, 2015Updated 10 years ago
- 黑魂复刻☆15Sep 28, 2019Updated 7 years ago
- Simple example how to connect to server by socket in Unity. Ready for IPv6 and AppStore review.☆25May 29, 2017Updated 9 years ago
- A quadtree terrain example made by Unity3D☆12May 6, 2020Updated 6 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Render Hardware Interface. With DX11 and Vulkan backends☆32Mar 24, 2026Updated 6 months ago
- AlphaFold ported to the M1 GPU☆10Mar 6, 2023Updated 3 years ago
- ☆14Jan 4, 2021Updated 5 years ago
- 为高性能而生的游戏运行时与工具箱☆927Oct 20, 2025Updated 11 months ago
- 基于Unlua插件,在插件层级加了一些自己用到的第三方lua库的扩展。☆20Jul 3, 2020Updated 6 years ago
- Obtain a pointer to the struct that contains the struct member☆20Mar 30, 2015Updated 11 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆25Feb 25, 2019Updated 7 years ago