ttalvitie / radiosity
Radiosity lighting implemented in C
☆10Updated 9 years ago
Related projects ⓘ
Alternatives and complementary repositories for radiosity
- Top-down colony management game inspired by Rimworld in C++ using Magnum!☆9Updated 3 years ago
- A cross-platform game library in the public domain☆15Updated 5 years ago
- QLL : Level loaders☆14Updated 4 years ago
- Experimental programming language☆11Updated 5 years ago
- Exploratory Project on Fast Screen Space Global Illumination☆35Updated 5 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17Updated 8 years ago
- Simple burg linear predictor (C++11)☆13Updated 8 years ago
- A library for working with the .octree file format☆17Updated 5 years ago
- Trying to trim down the size of my Vulkan repo...☆29Updated 7 years ago
- 3DVCE☆25Updated 11 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated last year
- Portable, protocol-agnostic UDP socket wrapper, primarily designed for client-server models in applications such as games (deprecated, us…☆12Updated 6 years ago
- CLI shader debugger / testbed for SPIRV-VM☆14Updated 4 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 2 years ago
- A 2d physics engine with fixed-point support.☆29Updated 6 years ago
- Library for working with the .tri file format☆10Updated 8 years ago
- Platform abstraction and utility library☆18Updated this week
- The C++ "engine" for a game.☆12Updated 3 years ago
- PBR Baker - open source multi-functional baking tool for BRDF related work☆14Updated 5 years ago
- Real-time global illumination following the many-lights approach and using Imperfect Shadow Maps. This is the code for my master's thesis…☆14Updated 7 years ago
- Public domain single-file header-only C libraries☆12Updated 6 years ago
- [DEPRECATED] Virtual Machine for BlueByte☆9Updated 4 years ago
- Render plugin for Lumix engine, raytracing (raymatching) voxel renderer☆9Updated 5 years ago
- Animate your static desktop wallpaper with some shaders☆11Updated 7 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 4 months ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆16Updated 3 years ago
- ☆11Updated 8 months ago