dfranx / BlueVMLinks
[DEPRECATED] Virtual Machine for BlueByte
☆10Updated 5 years ago
Alternatives and similar repositories for BlueVM
Users that are interested in BlueVM are comparing it to the libraries listed below
Sorting:
- Colby Hall's C++ Standard Library☆11Updated 6 years ago
- CLI shader debugger / testbed for SPIRV-VM☆17Updated 5 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 8 years ago
- A LightFileWatcher☆29Updated 4 years ago
- ☆17Updated 3 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆19Updated last year
- Repo for working on updates to the legacy DXSDK header D3DX_DXGIFormatConvert.inl☆14Updated last week
- shd shader generator☆10Updated 7 years ago
- Header-only base C++ library.☆20Updated 8 years ago
- A bgfx port of lightmapper.h☆17Updated 9 years ago
- Single header library for creating image atlases.☆27Updated 3 years ago
- Verus Engine is a modern 3D game engine.☆42Updated last year
- Recursive Wang tiles dataset for blue noise☆15Updated 9 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Updated 4 years ago
- a collection of handle/id allocators☆20Updated last year
- A collection of in-progress work☆14Updated 7 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 10 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated 2 years ago
- demonstration of live reloading☆15Updated 7 years ago
- PBR Baker - open source multi-functional baking tool for BRDF related work☆14Updated 6 years ago
- ☆29Updated 9 years ago
- A comprehensive Visual Studio MSBuild integration of the Intel SPMD Compiler (ISPC), Premake support and a collection of ISPC tests and d…☆13Updated 9 months ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Updated 7 years ago
- QLL : Level loaders☆13Updated 5 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- Allows creating drivable tracks in the UE4 editor☆14Updated 8 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Updated 4 years ago
- dump and replace shaders of any OpenGL or Vulkan application☆32Updated 7 years ago
- Radix sort revisited again☆26Updated 7 years ago