fudan-zvg / 4d-gaussian-splattingView external linksLinks
[ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting
☆926Jan 31, 2026Updated 2 weeks ago
Alternatives and similar repositories for 4d-gaussian-splatting
Users that are interested in 4d-gaussian-splatting are comparing it to the libraries listed below
Sorting:
- [CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering☆3,376Oct 27, 2024Updated last year
- [CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"☆1,196Jun 25, 2024Updated last year
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆800Mar 30, 2025Updated 10 months ago
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆631Jun 27, 2025Updated 7 months ago
- ☆2,248Dec 22, 2023Updated 2 years ago
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆3,043Nov 24, 2025Updated 2 months ago
- ☆340Nov 29, 2024Updated last year
- ☆178Oct 22, 2024Updated last year
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,198Aug 27, 2025Updated 5 months ago
- [CVPR 2024 Oral, Best Paper Runner-Up] Code for "pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruc…☆1,208Jan 13, 2025Updated last year
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,182Sep 26, 2024Updated last year
- SIGGRAPH Asia 2023: Code for "Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes"☆247Dec 25, 2023Updated 2 years ago
- [CVPR 2024] 4K4D: Real-Time 4D View Synthesis at 4K Resolution☆1,788Jun 7, 2024Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆984Nov 15, 2024Updated last year
- [arXiv 2023] DreamGaussian4D: Generative 4D Gaussian Splatting☆603Jun 10, 2024Updated last year
- [CVPR 2024 Highlight] Official repository for the paper "3DGStream: On-the-fly Training of 3D Gaussians for Efficient Streaming of Photo-…☆465Nov 18, 2024Updated last year
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆778Dec 30, 2024Updated last year
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,406Dec 17, 2024Updated last year
- Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in th…☆8,319Jan 7, 2026Updated last month
- [CVPR 2024 Highlight] The official repo for “GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View …☆608Jul 2, 2025Updated 7 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆650Dec 26, 2025Updated last month
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,709Nov 5, 2025Updated 3 months ago
- Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"☆1,334Jun 16, 2025Updated 8 months ago
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆816Aug 19, 2025Updated 5 months ago
- CUDA accelerated rasterization of gaussian splatting☆4,496Jan 28, 2026Updated 3 weeks ago
- [CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Qu…☆3,203Sep 24, 2024Updated last year
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆830Aug 24, 2025Updated 5 months ago
- [ECCV 2024] Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting☆1,285Jul 4, 2025Updated 7 months ago
- ☆1,235Aug 2, 2025Updated 6 months ago
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation (TMLR)☆193May 13, 2024Updated last year
- Official implementation of Continuous 3D Perception Model with Persistent State☆1,336Aug 27, 2025Updated 5 months ago
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆497Jan 23, 2025Updated last year
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆673Jun 17, 2025Updated 8 months ago
- [ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.☆950Jul 4, 2024Updated last year
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆639Aug 14, 2024Updated last year
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer☆1,038Jan 24, 2026Updated 3 weeks ago
- [IJCV 2026] Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering☆350Jan 27, 2026Updated 3 weeks ago
- Grounding Image Matching in 3D with MASt3R☆2,740Jun 30, 2025Updated 7 months ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆761Jul 5, 2025Updated 7 months ago