vrsys / guacamole
Guacamole is an extendable and efficient rendering system for visualizing different data types. Please cite our work when using our software in your own research or publication.
☆16Updated 4 years ago
Alternatives and similar repositories for guacamole:
Users that are interested in guacamole are comparing it to the libraries listed below
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago
- CIS565: CUDA Rasterizer☆35Updated 7 years ago
- A micro packet ray tracer☆14Updated 7 years ago
- Samples for Oculus Rift and OpenGL☆56Updated 4 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 9 years ago
- Vulkan Render Engine☆16Updated last month
- Code from article "Real Time Constructive Solid Geometry" in the book "Game Development Tools"☆30Updated 10 years ago
- A collection of simple to use renderers for ImGui.☆15Updated 8 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 13 years ago
- WIP! This is a sample implementation for thePOP Buffer introduced by the team of X3DOM in 2013. It consists of a simple WebGL renderer an…☆35Updated 8 years ago
- Mesh Decimation Tool☆96Updated 9 years ago
- This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style trans…☆28Updated 7 years ago
- A collection of Javascript libraries to create 2D diagrams (focused on graphics and rendering theory)☆17Updated 2 months ago
- ☆41Updated 7 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 4 years ago
- AMD tessellation sample based on DirectX 11☆32Updated 8 years ago
- Documentation CSS style for Markdeep☆25Updated 7 years ago
- Bindings of the Magnum C++11 graphics engine into other languages☆19Updated last month
- ☆28Updated 10 years ago
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30Updated 9 years ago
- SlimShader is a Direct3D shader bytecode parser for .NET and C++☆24Updated 11 years ago
- Fast hash table template for array indexes.☆27Updated 8 years ago
- C++ math / geometry / mesh processing library☆60Updated 6 years ago
- Arcball Rotation Control☆15Updated 9 years ago
- NVIDIA StateViewer, A tool for viewing graphics state traces from OpenGL and DirectX apps and games.☆19Updated 11 years ago
- GLSL like minimalist vector, matrix and quaternion math library for C++11☆39Updated 3 years ago
- Visual debugger☆45Updated 4 years ago
- Deferred Coarse Pixel Shading Source Code (For the article in GPU Pro 7)☆61Updated 7 years ago
- Fast mesh simplification via edge collapsing☆133Updated 7 years ago
- Sample for the Voxels library☆36Updated 10 years ago